我在网上冲浪寻找一个很好的效果,在Android上翻页,似乎不是一个.由于我正在学习这个平台,能够做到这一点似乎是一件好事.
我设法在这里找到一个页面:http://wdnuon.blogspot.com/2010/05/implementing-ibooks-page-curling-using.html
- (void)deform
{
Vertex2f vi; // Current input vertex
Vertex3f v1; // First stage of the deformation
Vertex3f *vo; // Pointer to the finished vertex
CGFloat R, r, beta;
for (ushort ii = 0; ii < numVertices_; ii++)
{
// Get the current input vertex.
vi = inputMesh_[ii];
// Radius of the circle circumscribed by vertex (vi.x, vi.y) around A on the x-y plane
R = sqrt(vi.x * vi.x + pow(vi.y - A, 2));
// …Run Code Online (Sandbox Code Playgroud)