我有以下代码:
pub struct Canvas<'a> {
width: isize,
height: isize,
color: Color,
surface: Surface,
texture: Texture,
renderer: &'a Renderer,
}
impl<'a> Canvas<'a> {
pub fn new(width: isize, height: isize, renderer: &'a Renderer) -> Canvas<'a> {
let color = Color::RGB(0, 30, 0);
let mut surface = core::create_surface(width, height);
let texture = Canvas::gen_texture(&mut surface, width, height, color, renderer);
Canvas {
width: width,
height: height,
color: color,
surface: surface,
texture: texture,
renderer: renderer,
}
}
pub fn color(&mut self, color: Color) -> &mut Canvas<'a> …Run Code Online (Sandbox Code Playgroud)