相关疑难解决方法(0)

opengl纹理

嗨我试图纹理我的水平的地板,但当我称之为程序编译好,但纹理没有出现任何帮助将是伟大的

#include windows.h
#include gl\gl.h
#include gl\glut.h
#include stdlib.h
#include iostream>


#define ROAD 0


struct Image 
{
    unsigned long size_x;
    unsigned long size_y;
    char *data;
};

typedef struct Image Image;

const int textureCount = 1;

Image myTextureData[textureCount];
GLuint theTexture[textureCount];


char* textureFilenames[textureCount] = {"road.bmp"};



void init(void);
void display(void);
void keyboard(unsigned char, int, int);
void resize(int, int);
void drawcube(float, float, float, float, float, float, int);



int is_depth;




int main (int argc, char **argv)
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
    glutInitWindowSize(600, 600);
    glutInitWindowPosition(40, …
Run Code Online (Sandbox Code Playgroud)

c++ opengl

2
推荐指数
1
解决办法
613
查看次数

标签 统计

c++ ×1

opengl ×1