嗨我试图纹理我的水平的地板,但当我称之为程序编译好,但纹理没有出现任何帮助将是伟大的
#include windows.h
#include gl\gl.h
#include gl\glut.h
#include stdlib.h
#include iostream>
#define ROAD 0
struct Image
{
unsigned long size_x;
unsigned long size_y;
char *data;
};
typedef struct Image Image;
const int textureCount = 1;
Image myTextureData[textureCount];
GLuint theTexture[textureCount];
char* textureFilenames[textureCount] = {"road.bmp"};
void init(void);
void display(void);
void keyboard(unsigned char, int, int);
void resize(int, int);
void drawcube(float, float, float, float, float, float, int);
int is_depth;
int main (int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB);
glutInitWindowSize(600, 600);
glutInitWindowPosition(40, …Run Code Online (Sandbox Code Playgroud)