我有一个值,我想在我自己的类型中存储该值以及对该值内部内容的引用:
struct Thing {
count: u32,
}
struct Combined<'a>(Thing, &'a u32);
fn make_combined<'a>() -> Combined<'a> {
let thing = Thing { count: 42 };
Combined(thing, &thing.count)
}
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有时候,我有一个值,我想在同一个结构中存储该值和对该值的引用:
struct Combined<'a>(Thing, &'a Thing);
fn make_combined<'a>() -> Combined<'a> {
let thing = Thing::new();
Combined(thing, &thing)
}
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有时,我甚至没有参考该值,我得到同样的错误:
struct Combined<'a>(Parent, Child<'a>);
fn make_combined<'a>() -> Combined<'a> {
let parent = Parent::new();
let child = parent.child();
Combined(parent, child)
}
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在每种情况下,我都会收到一个错误,即其中一个值"活不够长".这个错误是什么意思?
我想做以下事情:
Vec某个键,并将其存储起来供以后使用.Vec则为该键创建一个空,但仍将其保留在变量中.如何有效地做到这一点?当然我以为我可以使用match:
use std::collections::HashMap;
// This code doesn't compile.
let mut map = HashMap::new();
let key = "foo";
let values: &Vec<isize> = match map.get(key) {
Some(v) => v,
None => {
let default: Vec<isize> = Vec::new();
map.insert(key, default);
&default
}
};
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当我尝试它时,它给了我错误,如:
error[E0502]: cannot borrow `map` as mutable because it is also borrowed as immutable
--> src/main.rs:11:13
|
7 | let values: &Vec<isize> = match map.get(key) {
| --- immutable borrow occurs …Run Code Online (Sandbox Code Playgroud) 这里发生了什么(游乐场)?
struct Number {
num: i32
}
impl Number {
fn set(&mut self, new_num: i32) {
self.num = new_num;
}
fn get(&self) -> i32 {
self.num
}
}
fn main() {
let mut n = Number{ num: 0 };
n.set(n.get() + 1);
}
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给出了这个错误:
error[E0502]: cannot borrow `n` as immutable because it is also borrowed as mutable
--> <anon>:17:11
|
17 | n.set(n.get() + 1);
| - ^ - mutable borrow ends here
| | |
| | …Run Code Online (Sandbox Code Playgroud) 我正在尝试编写一些玩具代码,用于存储它在一个单词中看到单词的次数HashMap.如果密钥存在,则将计数器递增1,如果密钥不存在,则将其与值相加1.我本能地希望用模式匹配来做这个,但是我不止一次地尝试了一个可变的错误:
fn read_file(name: &str) -> io::Result<HashMap<String, i32>> {
let b = BufReader::new(File::open(name)?);
let mut c = HashMap::new();
for line in b.lines() {
let line = line?;
for word in line.split(" ") {
match c.get_mut(word) {
Some(i) => {
*i += 1;
},
None => {
c.insert(word.to_string(), 1);
}
}
}
}
Ok(c)
}
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我得到的错误是:
error[E0499]: cannot borrow `c` as mutable more than once at a time
--> <anon>:21:21
|
16 | match c.get_mut(word) {
| - …Run Code Online (Sandbox Code Playgroud) 我试图迭代地导航递归数据结构,以便在某个位置插入元素.根据我的有限理解,这意味着对结构的根进行可变引用,并通过对其跟随者的引用连续替换它:
type Link = Option<Box<Node>>;
struct Node {
next: Link
}
struct Recursive {
root: Link
}
impl Recursive {
fn back(&mut self) -> &mut Link {
let mut anchor = &mut self.root;
while let Some(ref mut node) = *anchor {
anchor = &mut node.next;
}
anchor
}
}
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但是,这失败了:
error[E0499]: cannot borrow `anchor.0` as mutable more than once at a time
--> src/main.rs:14:24
|
14 | while let Some(ref mut node) = *anchor {
| ^^^^^^^^^^^^
| | …Run Code Online (Sandbox Code Playgroud) 我有一个持久的编译错误,其中Rust抱怨我在尝试可变借用时有一个不可变的借位,但是不可变借用来自另一个范围,而我并没有从中带来任何东西.
我有一些代码检查地图中的值,如果它存在,则返回它,否则它需要以各种方式改变地图.问题是我似乎无法找到让Rust同时执行的方法,即使这两个操作完全分开.
这是一些荒谬的代码,它遵循与我的代码相同的结构并展示了问题:
use std::collections::BTreeMap;
fn do_stuff(map: &mut BTreeMap<i32, i32>, key: i32) -> Option<&i32> {
// extra scope in vain attempt to contain the borrow
{
// borrow immutably
if let Some(key) = map.get(&key) {
return Some(key);
}
}
// now I'm DONE with the immutable borrow, but rustc still thinks it's borrowed
map.insert(0, 0); // borrow mutably, which errors
None
}
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这出错了:
error[E0502]: cannot borrow `*map` as mutable because it is also borrowed as immutable
--> src/lib.rs:14:5
|
3 …Run Code Online (Sandbox Code Playgroud) 鉴于以下功能:
use std::io::{BufRead, stdin};
fn foo() -> usize {
let stdin = stdin();
let stdinlock = stdin.lock();
stdinlock
.lines()
.count()
}
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无法编译时出现以下错误:
error: `stdin` does not live long enough
--> src/main.rs:12:1
|
7 | let stdinlock = stdin.lock();
| ----- borrow occurs here
...
11 | }
| ^ `stdin` dropped here while still borrowed
|
= note: values in a scope are dropped in the opposite order they are created
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我觉得这很令人惊讶,因为使用锁(via lines)的结果不会保留对原始源的任何引用.事实上,在返回之前为绑定指定相同的结果工作正常(Playground).
fn bar() -> usize …Run Code Online (Sandbox Code Playgroud) 为什么self.f2()以下代码中的调用会使借用检查程序运行?是不是在另一个范围内的else块?这是一个相当难的问题!
use std::str::Chars;
struct A;
impl A {
fn f2(&mut self) {}
fn f1(&mut self) -> Option<Chars> {
None
}
fn f3(&mut self) {
if let Some(x) = self.f1() {
} else {
self.f2()
}
}
}
fn main() {
let mut a = A;
}
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error[E0499]: cannot borrow `*self` as mutable more than once at a time
--> src/main.rs:16:13
|
13 | if let Some(x) = self.f1() {
| ---- first mutable borrow occurs here
... …Run Code Online (Sandbox Code Playgroud) 此代码有效:
let stdin = std::io::stdin();
let mut rdr = csv::Reader::from_reader(stdin);
let mut hmap = HashMap::<String, u64>::new();
rdr.records()
.map(|r| r.unwrap())
.fold((), |_, item| {
// TODO: Is there a way not to have to copy item[col] every time?
let counter = hmap.entry(item[col].to_string()).or_insert(0);
*counter += 1;
});
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此代码失败并显示消息:"无法移出,acc因为它是借用的"
let stdin = std::io::stdin();
let mut rdr = csv::Reader::from_reader(stdin);
let hmap = rdr.records()
.map(|r| r.unwrap())
.fold(HashMap::<String, u64>::new(), |mut acc, item| {
// TODO: Is there a way not to have to copy …Run Code Online (Sandbox Code Playgroud) 我拥有一个3号数组的所有权,我想迭代它,随着我的去向移动元素.基本上,我想IntoIterator实现一个固定大小的数组.
由于数组没有在标准库中实现这个特性(我理解为什么),是否有解决方法来获得所需的效果?我的对象不是Copy也不是Clone.我可以Vec从数组中创建一个然后迭代进入Vec,但我甚至不确定如何做到这一点.
(有关信息,我想完成一系列的Complete)
这是一个简单的情况示例(天真的iter()尝试):
// No-copy, No-clone struct
#[derive(Debug)]
struct Foo;
// A method that needs an owned Foo
fn bar(foo: Foo) {
println!("{:?}", foo);
}
fn main() {
let v: [Foo; 3] = [Foo, Foo, Foo];
for a in v.iter() {
bar(*a);
}
}
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给
error[E0507]: cannot move out of borrowed content
--> src/main.rs:14:13
|
14 | bar(*a);
| ^^ cannot move out of …Run Code Online (Sandbox Code Playgroud)