我试图迭代地导航递归数据结构,以便在某个位置插入元素.根据我的有限理解,这意味着对结构的根进行可变引用,并通过对其跟随者的引用连续替换它:
type Link = Option<Box<Node>>;
struct Node {
next: Link
}
struct Recursive {
root: Link
}
impl Recursive {
fn back(&mut self) -> &mut Link {
let mut anchor = &mut self.root;
while let Some(ref mut node) = *anchor {
anchor = &mut node.next;
}
anchor
}
}
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但是,这失败了:
error[E0499]: cannot borrow `anchor.0` as mutable more than once at a time
--> src/main.rs:14:24
|
14 | while let Some(ref mut node) = *anchor {
| ^^^^^^^^^^^^
| | …Run Code Online (Sandbox Code Playgroud) 我有一个持久的编译错误,其中Rust抱怨我在尝试可变借用时有一个不可变的借位,但是不可变借用来自另一个范围,而我并没有从中带来任何东西.
我有一些代码检查地图中的值,如果它存在,则返回它,否则它需要以各种方式改变地图.问题是我似乎无法找到让Rust同时执行的方法,即使这两个操作完全分开.
这是一些荒谬的代码,它遵循与我的代码相同的结构并展示了问题:
use std::collections::BTreeMap;
fn do_stuff(map: &mut BTreeMap<i32, i32>, key: i32) -> Option<&i32> {
// extra scope in vain attempt to contain the borrow
{
// borrow immutably
if let Some(key) = map.get(&key) {
return Some(key);
}
}
// now I'm DONE with the immutable borrow, but rustc still thinks it's borrowed
map.insert(0, 0); // borrow mutably, which errors
None
}
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这出错了:
error[E0502]: cannot borrow `*map` as mutable because it is also borrowed as immutable
--> src/lib.rs:14:5
|
3 …Run Code Online (Sandbox Code Playgroud)