我想编写一个程序,分两步编写一个文件.在程序运行之前,该文件可能不存在.文件名是固定的.
问题是OpenOptions.new().write()可能会失败.在这种情况下,我想调用自定义函数trycreate().我们的想法是创建文件而不是打开它并返回一个句柄.由于文件名是固定的,trycreate()没有参数,我不能设置返回值的生命周期.
我该如何解决这个问题?
use std::io::Write;
use std::fs::OpenOptions;
use std::path::Path;
fn trycreate() -> &OpenOptions {
let f = OpenOptions::new().write(true).open("foo.txt");
let mut f = match f {
Ok(file) => file,
Err(_) => panic!("ERR"),
};
f
}
fn main() {
{
let f = OpenOptions::new().write(true).open(b"foo.txt");
let mut f = match f {
Ok(file) => file,
Err(_) => trycreate("foo.txt"),
};
let buf = b"test1\n";
let _ret = f.write(buf).unwrap();
}
println!("50%");
{
let f = OpenOptions::new().append(true).open("foo.txt");
let mut f …Run Code Online (Sandbox Code Playgroud) 我试图在创建结构和删除结构时记录结构地址,当我运行以下代码时,不仅两个结构都记录相同的地址,而且两个结构在删除时都记录不同的地址。有没有正确的方法来做到这一点?
struct TestStruct {
val: i32
}
impl TestStruct {
fn new(val: i32) -> Self {
let x = TestStruct{val};
println!("creating struct {:p}", &x as *const _);
x
}
}
impl Drop for TestStruct {
fn drop(&mut self) {
println!("destroying struct {:p}", &self as *const _)
}
}
fn main() {
let s1 = TestStruct::new(1);
let s2 = TestStruct::new(2);
}
Run Code Online (Sandbox Code Playgroud)
输出:
creating struct 0x7ffef1f96e44
creating struct 0x7ffef1f96e44
destroying struct 0x7ffef1f96e38
destroying struct 0x7ffef1f96e38
Run Code Online (Sandbox Code Playgroud)