我正在编写一个WebSocket服务器,其中一个Web客户端连接到多线程计算机AI上下棋.WebSocket服务器想要将Logger对象传递给AI代码.该Logger对象将管理从AI到Web客户端的日志行.在Logger必须包含对客户端连接的参考.
我对生命周期如何与线程交互感到困惑.我用Wrapper类型参数化的结构重现了这个问题.该run_thread函数尝试解包该值并记录它.
use std::fmt::Debug;
use std::thread;
struct Wrapper<T: Debug> {
val: T,
}
fn run_thread<T: Debug>(wrapper: Wrapper<T>) {
let thr = thread::spawn(move || {
println!("{:?}", wrapper.val);
});
thr.join();
}
fn main() {
run_thread(Wrapper::<i32> { val: -1 });
}
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该wrapper参数存在于堆栈中,并且它的生命周期不会延伸超过run_thread堆栈帧,即使该线程将在堆栈帧结束之前连接.我可以从堆栈中复制值:
use std::fmt::Debug;
use std::thread;
struct Wrapper<T: Debug + Send> {
val: T,
}
fn run_thread<T: Debug + Send + 'static>(wrapper: Wrapper<T>) {
let thr = thread::spawn(move || …Run Code Online (Sandbox Code Playgroud) 我正在尝试在Rust中使用线程之间共享一个可变对象Arc,但是我收到了这个错误:
error[E0596]: cannot borrow data in a `&` reference as mutable
--> src/main.rs:11:13
|
11 | shared_stats_clone.add_stats();
| ^^^^^^^^^^^^^^^^^^ cannot borrow as mutable
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这是示例代码:
use std::{sync::Arc, thread};
fn main() {
let total_stats = Stats::new();
let shared_stats = Arc::new(total_stats);
let threads = 5;
for _ in 0..threads {
let mut shared_stats_clone = shared_stats.clone();
thread::spawn(move || {
shared_stats_clone.add_stats();
});
}
}
struct Stats {
hello: u32,
}
impl Stats {
pub fn new() -> Stats {
Stats { hello: 0 …Run Code Online (Sandbox Code Playgroud) 有没有办法让我获得一个结构的特征实现的静态借用引用:
trait Trait {}
struct Example;
impl Trait for Example {}
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这很好用:
static instance1: Example = Example;
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这也很好:
static instance2: &'static Example = &Example;
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但这不起作用:
static instance3: &'static Trait = &Example as &'static Trait;
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它失败了:
error[E0277]: the trait bound `Trait + 'static: std::marker::Sync` is not satisfied in `&'static Trait + 'static`
--> src/main.rs:10:1
|
10 | static instance3: &'static Trait = &Example as &'static Trait;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ `Trait + 'static` cannot be shared between threads safely
|
= help: within …Run Code Online (Sandbox Code Playgroud)