我有一个可能有数百个多边形的MKMapView.iOS7上假设使用MKPolygon和MKPolygonRenderer.
我需要的是一种对用户触摸其中一个多边形的方式.它们代表地图上具有一定人口密度的区域.在iOS6上,MKOverlay被绘制为MKOverlayViews,因此触摸检测更直接.现在使用渲染器我真的不明白这是怎么做的.
我不确定这会有所帮助甚至是相关的,但作为参考,我会发布一些代码:
这会使用mapData将所有MKOverlay添加到MKMapView.
-(void)drawPolygons{
self.polygonsInfo = [NSMutableDictionary dictionary];
NSArray *polygons = [self.mapData valueForKeyPath:@"polygons"];
for(NSDictionary *polygonInfo in polygons){
NSArray *polygonPoints = [polygonInfo objectForKey:@"boundary"];
int numberOfPoints = [polygonPoints count];
CLLocationCoordinate2D *coordinates = malloc(numberOfPoints * sizeof(CLLocationCoordinate2D));
for (int i = 0; i < numberOfPoints; i++){
NSDictionary *pointInfo = [polygonPoints objectAtIndex:i];
CLLocationCoordinate2D point;
point.latitude = [[pointInfo objectForKey:@"lat"] floatValue];
point.longitude = [[pointInfo objectForKey:@"long"] floatValue];
coordinates[i] = point;
}
MKPolygon *polygon = [MKPolygon polygonWithCoordinates:coordinates count:numberOfPoints];
polygon.title = [polygonInfo objectForKey:@"name"];
free(coordinates);
[self.mapView addOverlay:polygon];
[self.polygonsInfo setObject:polygonInfo forKey:polygon.title]; …Run Code Online (Sandbox Code Playgroud)