我想在我的mvvm应用程序的主窗口中添加一组矩形.在我的viewModel中,我有一个对象集合,我用转换器转换为System.Windows.Shapes.Rectangle类(代码如下):
视图模型:
RecognizedValueViewModel
{
public ObservableCollection<BarcodeElement> BarcodeElements
{
get { return _BarcodeElements; }
set { _BarcodeElements = value; }
}
public RecognizedValueViewModel()
{
BarcodeElements = InitializeBarcodeElements();
}
}
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转换器:
public BarcodeElementToRectangleConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
Rectangle barcodeRectangle = GetRectangleFromBarcodeElement(value as BarcodeElement);
return barcodeRectangle;
}
}
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矩形应显示在MainWindow的画布中:
<Canvas x:Name="Canvas_Image_Main">
<!-- Show rectangles here -->
</Canvas>
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我会在代码中将Rectangles添加到canvas中,但我现在还没有在运行时有多少个矩形.我有办法实现这个目标吗?保护你.
我得到了一个ItemsControl使用Canvasas 的项目ItemsPanel,它的项目根据绑定类型呈现为不同的 WPF 形状,基本上如下所示:
<ItemsControl ItemsSource="{Binding PreviewShapes}" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<ItemsControl.Resources>
<DataTemplate DataType="{x:Type local:UiPreviewLineViewModel}">
<Line X1="{Binding Start.X}" Y1="{Binding Start.Y}"
X2="{Binding End.X}" Y2="{Binding End.Y}"
StrokeThickness="0.75" Stroke="{Binding Brush}" x:Name="Line" ToolTip="{Binding Text}">
</Line>
</DataTemplate>
<DataTemplate DataType="{x:Type local:UiPreviewEllipsisViewModel}">
<Ellipse Canvas.Left="{Binding UpperLeft.X" Canvas.Top="{Binding UpperLeft.Y}"
Width="{Binding Width}" Height="{Binding Height}"
StrokeThickness="0.75" Stroke="{Binding Brush}" x:Name="Ellipse" ToolTip="{Binding Text}">
</Ellipse>
</DataTemplate>
</ItemsControl.Resources>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas IsItemsHost="True" HorizontalAlignment="Center" VerticalAlignment="Center" x:Name="SketchCanvas" ClipToBounds="False">
</Canvas>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
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因此,我基本上将对象添加到PreviewShapes视图模型中,并根据它们渲染到 WPFLine或Ellipses 的类型。这基本上可以工作,但附加的属性Canvas.Left和 …