我目前在C++中有一个4x4矩阵类,我将每个值存储为一个浮点数:
Matrix4d::Matrix4d(const float& m00, const float& m01, const float& m02, const float& m03,
const float& m10, const float& m11, const float& m12, const float& m13,
const float& m20, const float& m21, const float& m22, const float& m23,
const float& m30, const float& m31, const float& m32, const float& m33)
{
_m00 = m00;
_m01 = m01;
_m02 = m02;
_m03 = m03;
_m10 = m10;
_m11 = m11;
_m12 = m12;
_m13 = m13;
_m20 = m20;
_m21 = m21; …Run Code Online (Sandbox Code Playgroud)