我有类:Client,Server和Background正在使用Player类.我真的不明白为什么我的Client类使用ObjectInputStream/ ObjectOutputStream不能正常工作.
我做得不好?哪里是我的错?
package Shooter2Dv27082013;
public class Player implements Serializable{
....
public int x=10;
public int y=10;
.... }
package Shooter2Dv27082013;
public class Background extends JPanel implements ActionListener, Serializable {
public int countCollisions=0;
private int time = 20; // 0.02s
Timer mainTimer = new Timer(time, this);
....
Player p = new Player(); ... }
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现在Client类:
package Shooter2Dv27082013;
import javax.swing.*;
import java.net.*;
import java.io.*;
public class Client {
public static void main(String[] ar) {
JFrame frame = new …Run Code Online (Sandbox Code Playgroud) java sockets serialization objectoutputstream objectinputstream