我尝试使用Google搜索和Stack Overflow搜索,但它没有显示任何结果.我在开源库代码中看到了这个:
Notification notification = new Notification(icon, tickerText, when);
notification.defaults |= Notification.DEFAULT_SOUND;
notification.defaults |= Notification.DEFAULT_VIBRATE;
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"| ="(pipe equal operator)是什么意思?
我有一部分代码包含以下功能:
void Keyboard(int key)
{
switch (key) {
case GLFW_KEY_A: m_controlState |= TDC_LEFT; break;
case GLFW_KEY_D: m_controlState |= TDC_RIGHT; break;
case GLFW_KEY_W: m_controlState |= TDC_UP; break;
case GLFW_KEY_S: m_controlState |= TDC_DOWN; break;
default: Test::Keyboard(key);
}
}
void KeyboardUp( int key)
{
switch (key) {
case GLFW_KEY_A: m_controlState &= ~TDC_LEFT; break;
case GLFW_KEY_D: m_controlState &= ~TDC_RIGHT; break;
case GLFW_KEY_W: m_controlState &= ~TDC_UP; break;
case GLFW_KEY_S: m_controlState &= ~TDC_DOWN; break;
default: Test::Keyboard(key);
}
}
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我知道开关盒是什么,但我不明白这些部件的作用。
m_controlState |= TDC_LEFT
m_controlState &= ~TDC_LEFT
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m_controlState …
我正在查看示例代码并发现此操作:
displayMap[x + (y/8)*LCD_WIDTH]|= 1 (shift by) shift;
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在哪里
byte shift = y % 8;
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我理解|操作数,=但是它们两个一起做什么。