如何在C语言的Linux/OS X上进行非阻塞控制台IO?
我已经修改了Boost asio教程的第3步,以便永远运行,并且每秒显示"tick"和"tock"而不是计数器:
#include <iostream>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/date_time/posix_time/posix_time.hpp>
void print(const boost::system::error_code& /*e*/,
boost::asio::deadline_timer* t, int* count)
{
if( !((*count) % 2) )
std::cout << "tick\n";
else
std::cout << "tock\n";
++(*count);
t->expires_at(t->expires_at() + boost::posix_time::seconds(1));
t->async_wait(boost::bind(print,
boost::asio::placeholders::error, t, count));
}
int main()
{
boost::asio::io_service io;
int count = 0;
boost::asio::deadline_timer t(io, boost::posix_time::seconds(1));
t.async_wait(boost::bind(print,
boost::asio::placeholders::error, &t, &count));
io.run();
std::cout << "Final count is " << count << "\n";
return 0;
}
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现在我想异步地能够处理stdin上的按键.是否有一个io_service处理程序,我可以用它来响应按键,而不会阻塞睡眠或等待?
例如,我希望能够实现类似于以下的处理函数:
void handle_keypress(const boost::error_code&,
char c)
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