在我的应用程序中,我使用的是TTS.我有20个不同的活动,当用户向左或向右滑动时会更改这些活动.根据活动,会说一个文字.我正在使用单独的线程执行tts,并且主线程完成了活动选择.但问题非常缓慢,用户界面感觉很尴尬.当我向左或向右滑动时,一旦tts完成说出文本,活动就会发生变化,因为我正在使用单独的线程进行tts.这是codE:
TTS课程:
public class textToSpeech {
TextToSpeech tts=null;
public textToSpeech(Context con)
{
tts = new TextToSpeech(con,new TextToSpeech.OnInitListener() {
@Override
public void onInit(int status) {
if(status != TextToSpeech.ERROR) // initialization me error to nae ha
{
tts.setPitch(1.1f); // saw from internet
tts.setSpeechRate(0.4f); // f denotes float, it actually type casts 0.5 to float
tts.setLanguage(Locale.US);
}
}
});
}
public void SpeakText (String text)
{
tts.speak(text, TextToSpeech.QUEUE_FLUSH, null); // TextToSpeech.QUEUE_FLUSH forces the app to stop all the sounds that are currently playing …Run Code Online (Sandbox Code Playgroud)