我在Android应用程序中使用AndEngine和Box2d.
如何使我的对象"播放器"抛出一个事件并且"GameScene"订阅它?
public class Player {
@Override
public void Collision(GameObject object) {
if(object instanceof Coin) {
//throws an event here
}
}
}
public class GameScene {
private Player player = new Player();
//catch the event here
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}