我正在尝试创建一个逐渐从一种颜色到另一种颜色的弧(可变度数).例如从蓝色到红色:

这是我的代码:
SweepGradient shader = new SweepGradient(center.x, center.y, resources.getColor(R.color.startColor),resources.getColor(R.color.endColor));
Paint paint = new Paint()
paint.setStrokeWidth(1);
paint.setStrokeCap(Paint.Cap.FILL);
paint.setStyle(Paint.Style.FILL);
paint.setShader(shader);
canvas.drawArc(rectF, startAngle, sweepAngle, true, paint);
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但结果是整个弧线都涂上了相同的颜色.
编辑:
经过更多的实验,我发现颜色的扩散是由弧的角度决定的.如果我绘制一个小角度的圆弧,则只显示第一种颜色.角度越大,绘制的颜色越多.如果角度很小,似乎没有渐变.
这是一个例子.我画了4个弧--90,180,270和360:
RectF rect1 = new RectF(50, 50, 150, 150);
Paint paint1 = new Paint();
paint1.setStrokeWidth(1);
paint1.setStrokeCap(Paint.Cap.SQUARE);
paint1.setStyle(Paint.Style.FILL);
SweepGradient gradient1 = new SweepGradient(100, 100,
Color.RED, Color.BLUE);
paint1.setShader(gradient1);
canvas.drawArc(rect1, 0, 90, true, paint1);
RectF rect2 = new RectF(200, 50, 300, 150);
Paint paint2 = new Paint();
paint2.setStrokeWidth(1);
paint2.setStrokeCap(Paint.Cap.SQUARE);
paint2.setStyle(Paint.Style.FILL);
SweepGradient gradient2 = new SweepGradient(250, 100,
Color.RED, …Run Code Online (Sandbox Code Playgroud)