在C++中,阴影变量名称的范围分辨率("优先顺序")是多少?我似乎无法在网上找到简明的答案.
例如:
#include <iostream>
int shadowed = 1;
struct Foo
{
Foo() : shadowed(2) {}
void bar(int shadowed = 3)
{
std::cout << shadowed << std::endl;
// What does this output?
{
int shadowed = 4;
std::cout << shadowed << std::endl;
// What does this output?
}
}
int shadowed;
};
int main()
{
Foo().bar();
}
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我想不出变量可能会发生冲突的任何其他范围.如果我错过了,请告诉我.
shadow在bar成员函数内部时,所有四个变量的优先级顺序是多少?