检测WCF双工合同中的客户端死亡

Sin*_*eep 31 c# wcf duplex callback nettcpbinding

我正在尝试构建一个SOA,客户端可以在服务器上执行长时间运行的查询,服务器使用回调进行响应.

我希望能够检测客户端是否断开连接(通过用户启动的关闭,未处理的异常或丢失网络连接),以便服务器可以选择取消昂贵的请求.

我正在测试各种故障情况,但我似乎无法启动某些事件处理程序.

经过测试的失败案例:在请求后杀死客户端进程.使用像CurrPorts这样的程序来关闭TCP连接.

测试代码:

using System;
using System.ServiceModel;
using System.Threading;

namespace WCFICommunicationObjectExperiments
{
    class Program
    {
        static void Main(string[] args)
        {
            var binding = new NetTcpBinding(SecurityMode.None);

            var serviceHost = new ServiceHost(typeof (Server));
            serviceHost.AddServiceEndpoint(typeof (IServer), binding, "net.tcp://localhost:5000/Server");
            serviceHost.Open();
            Console.WriteLine("Host is running, press <ENTER> to exit.");
            Console.ReadLine();
        }

    }

    [ServiceContract(CallbackContract = typeof(IClient))]
    public interface IServer
    {
        [OperationContract]
        void StartProcessing(string Query);
    }

    public interface IClient
    {
        [OperationContract]
        void RecieveResults(string Results);
    }

    [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple)]
    public class Server : IServer
    {

        public void StartProcessing(string Query)
        {
            Thread.Sleep(5000);

            //Callback Channel
            var clientCallback = OperationContext.Current.GetCallbackChannel<IClient>();
            var clientCallbackCommunicationObject = ((ICommunicationObject) clientCallback);
            EventHandler faultedHandlerCallback = (o, s) => Console.WriteLine("Client Channel Faulted.");
            EventHandler closedHandlerCallback = (o, s) => Console.WriteLine("Client Channel Closed.");
            clientCallbackCommunicationObject.Faulted += faultedHandlerCallback;
            clientCallbackCommunicationObject.Closed += closedHandlerCallback;

            //Request Channel
            var requestChannel = OperationContext.Current.Channel;
            EventHandler faultedHandlerRequest = (o, s) => Console.WriteLine("Request Channel Faulted.");
            EventHandler closedHandlerRequest = (o, s) => Console.WriteLine("Request Channel Closed.");
            requestChannel.Faulted += faultedHandlerRequest;
            requestChannel.Closed += closedHandlerRequest;

            try
            {
                clientCallback.RecieveResults("42.");
            }
            catch (CommunicationObjectAbortedException ex)
            {
                Console.WriteLine("Client Aborted the connection");
            }
            catch (CommunicationObjectFaultedException ex)
            {
                Console.WriteLine("Client Died.");
            }
            clientCallbackCommunicationObject.Faulted -= faultedHandlerCallback;
            clientCallbackCommunicationObject.Faulted -= closedHandlerCallback;
            requestChannel.Faulted -= faultedHandlerRequest;
            requestChannel.Closed -= closedHandlerRequest;
        }
    }

    public class ClientToTestStates : IClient
    {
        private IServer m_Server;

        private readonly ManualResetEvent m_ReceivedEvent = new ManualResetEvent(false);
        private readonly ManualResetEvent m_ChannelFaulted = new ManualResetEvent(false);
        private readonly ManualResetEvent m_ChannelClosed = new ManualResetEvent(false);

        public ClientToTestStates()
        {
            var binding = new NetTcpBinding(SecurityMode.None);
            var channelFactory = new DuplexChannelFactory<IServer>(this, binding, new EndpointAddress("net.tcp://localhost:5000/Server"));
            m_Server = channelFactory.CreateChannel();
            ((ICommunicationObject)m_Server).Open();
            ((ICommunicationObject)m_Server).Faulted += ChannelFaulted;
            ((ICommunicationObject)m_Server).Closed += ChannelClosed;

            m_Server.StartProcessing("What is the answer?");

            WaitHandle.WaitAny(new WaitHandle[] {m_ReceivedEvent, m_ChannelFaulted, m_ChannelClosed});
        }

        void ChannelFaulted(object sender, EventArgs e)
        {
            m_ChannelFaulted.Set();
            Console.WriteLine("Channel Faulted.");
        }

        void ChannelClosed(object sender, EventArgs e)
        {
            m_ChannelClosed.Set();
            Console.WriteLine("Channel Closed.");
        }


        public void RecieveResults(string results)
        {
            m_ReceivedEvent.Set();
            Console.WriteLine("Recieved Results {0}", results);
        }
    }
}
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处理这类失败案例的最佳做法是什么?我希望能够使用底层的tcp连接来检测其中的一些内容.

Lee*_*Lee 17

在他的"编程WCF服务"一书中,Juval Lowy解释说WCF没有提供管理服务回调的机制,这必须由服务和客户端明确管理.如果服务尝试调用已在客户端上关闭的回调,则将在服务通道上抛出ObjectDisposedException.

他建议在服务合同中添加Connect和Disconnect方法 - 因为在调用这些服务时必须将回调提供给服务,该服务可以管理客户端回调.然后由客户端确保在不再希望从服务接收回调时调用Disconnect,并且服务必须在调用客户端的回调时处理任何异常.

  • 谢谢你的信息.在意外的客户端故障的情况下,人们不能指望Disconnect()被调用可以做什么来在服务器端早期检测到该故障以释放宝贵的资源? (3认同)

Ced*_*amo 12

尝试这个来检查回调对象是否仍然有效:

(((ICommunicationObject)myCallbackObject).State == CommunicationState.Opened)
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在这种情况下,myCallbackObject是您可以通过其执行回调的对象,即实现回调协定的对象

  • 建议不要使用此解决方案,因为在您检查状态的时间和对通道执行任何操作的时间之间,回调通道可能会出现故障. (5认同)
  • 是的,你仍然应该处理任何异常,因为没有真正的方法可以确定. (3认同)