使用LoadLibrary后没有调用DllMain

Mic*_*uve 8 c++ windows dll

我是一个C++初学者(3-4个月),我正试图做一个关于窗口挂钩的精益求精.我有一个DLL的错误,我正在尝试注入,一段时间后,我意识到我的DllMain没有被调用!我查看了StackOverflow上的几乎所有线程,无法弄清楚我的问题.我发现通过将变量初始化为5,在DllMain中将其更改为1并在函数中输出变量.变量永远不会改变.这是代码:

int i = 5;

BOOL APIENTRY DllMain( HANDLE hModule, DWORD  ul_reason_for_call, LPVOID lpReserved  )
{
    i=1;
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
        hDll  = (HINSTANCE) hModule;

        break;

    case DLL_THREAD_ATTACH:  break;
    case DLL_THREAD_DETACH:  break;
    case DLL_PROCESS_DETACH:  break;

    }

    return TRUE;
}

bool InstallHook(){
    cout << "INSTALLING HOOK... " << endl;
    cout << i << endl;
    hHook = SetWindowsHookEx(WH_CBT, (HOOKPROC) CBTProc, hDll, 0);
    return hHook != NULL;
}
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这是我加载DLL ...

typedef bool (*InstallHook)();
typedef void (*UninstallHook)();
InstallHook ih;
UninstallHook uh;
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch(msg)
    {
        case WM_CLOSE:
            DestroyWindow(hwnd);
        break;
        case WM_DESTROY:
            uh();
            PostQuitMessage(0);
        break;
        default:
            return DefWindowProc(hwnd, msg, wParam, lParam);
    }
    return 0;
}

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
    LPSTR lpCmdLine, int nCmdShow)
{
    // Bunch of code to initialize a simple window until this: 
    HINSTANCE hDll = LoadLibrary("e:\\projects\\DLL\\ToInject.dll");
    ih = (InstallHook)GetProcAddress(hDll, "InstallHook");
    uh = (UninstallHook)GetProcAddress(hDll, "UninstallHook");
    if (!ih()){
        cout << "SUCCESS" << endl;
    }else{
        cout << "FAILED" << endl;
    }
    // other stuff to create a window
    return Msg.wParam;
}
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输出:

INSTALLING HOOK... 
5 // We can see here that the DLL never changed the value of i to 1.
SUCCESS
UNINSTALL HOOK...
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Lau*_*nce 7

按照以下步骤制作一个工作示例(这是针对visual studio):

  • 创建一个新的控制台应用程
  • 检查Dll;
  • 将其放在dllmain.cpp中:

dllmain.cpp

// dllmain.cpp : Defines the entry point for the DLL application.

#include "stdafx.h"
#include <string>

std::string test = "not Loaded"; 

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
                     )
{
    test = "loaded"; //You also change on this location the value of a variable
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
        MessageBoxA(NULL,"test","test",NULL);
        break;
    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
    case DLL_PROCESS_DETACH:
        break;
    }
    return TRUE;
}

extern "C" __declspec (dllexport) bool example()
{
    MessageBoxA(NULL,test.c_str(),"test",NULL);
    return true;
}
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  • 编译代码,确保它处于发布模式;
  • 创建一个新的控制台应用程
  • 检查空项目;
  • 创建一个名为main.cpp的新文件;
  • 将其复制到文件中:

Main.cpp的

#include <windows.h>

typedef bool (*testFunction)();

testFunction dllFunction;

int main()
{

    HINSTANCE hDll = LoadLibraryA("example.dll");
    if(hDll)
    {
        dllFunction = (testFunction)GetProcAddress(hDll, "example");
        dllFunction();
    }

    return 0;
}
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  • 构建项目,确保它处于发布模式;
  • 从控制台应用程序复制您在release文件夹中创建的DLL;
  • 运行程序.

它在这里工作.我得到一个带有测试的MessageBox和一次加载.您可以将此代码与您的代码进行比较.我希望你能找到问题.