Tau*_*ian 36 javascript socket.io
服务器是否可以使用Socket.IO连接到另一个服务器并被视为客户端?
并让它加入房间,收到io.sockets.in('lobby').emit().和更多?
第一台服务器也在监听连接/消息.
嘿布拉德,这是我下面的完整.js应用程序供参考:
var io = require("socket.io").listen(8099);
io.set('log level', 1);
io.sockets.on("connection", function (socket) {
console.log('A Client has Connected to this Server');
//Let Everyone Know I just Joined
socket.broadcast.to('lobby').emit("message",'UC,' + socket.id); // Send to everyone in Room but NOT me
socket.on("message", function (data) {
//Missing code
socket2.send('message,' + data); //Forward Message to Second Server
});
socket.on("disconnect", function (data) {
//Send Notification to Second Server
//Need to figure out later
//Send Notification to Everyone
socket.broadcast.emit("message",'UD,' + socket.id ); //Send to Everyone but NOT me
//Remove user from Session ID
arSessionIDs.removeByValue(socket.id);
//Send Notification to Console
console.log("disconnecting " + arRoster[socket.id][1]);
});
});
var io_client = require( 'socket.io-client' );
var socket2 = io_client.connect('http://192.168.0.104:8090');
socket2.on('connect', function () {
socket2.emit('C3434M,Test');
});
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Bra*_*rad 46
是的,一点没错.只需在服务器应用程序中直接使用Socket.IO客户端即可.
https://github.com/LearnBoost/socket.io-client
你可以安装它npm install socket.io-client.然后使用:
var socket = io.connect('http://example.com');
socket.on('connect', function () {
// socket connected
socket.emit('server custom event', { my: 'data' });
});
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Des*_*eyf 16
我意识到这是一个老帖子,但我正在做类似的事情,并决定回来做贡献,因为它让我思考..
这是一个基本的客户端 - >服务器1 - >服务器2设置
服务器#1
// Server 1
var io = require("socket.io").listen(8099); // This is the Server for SERVER 1
var other_server = require("socket.io-client")('http://domain.com:8100'); // This is a client connecting to the SERVER 2
other_server.on("connect",function(){
other_server.on('message',function(data){
// We received a message from Server 2
// We are going to forward/broadcast that message to the "Lobby" room
io.to('lobby').emit('message',data);
});
});
io.sockets.on("connection",function(socket){
// Display a connected message
console.log("User-Client Connected!");
// Lets force this connection into the lobby room.
socket.join('lobby');
// Some roster/user management logic to track them
// This would be upto you to add :)
// When we receive a message...
socket.on("message",function(data){
// We need to just forward this message to our other guy
// We are literally just forwarding the whole data packet
other_server.emit("message",data);
});
socket.on("disconnect",function(data){
// We need to notify Server 2 that the client has disconnected
other_server.emit("message","UD,"+socket.id);
// Other logic you may or may not want
// Your other disconnect code here
});
});
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这是服务器#2
// Server 2
var io = require("socket.io").listen(8100);
io.sockets.on("connection",function(socket){
// Display a connected message
console.log("Server-Client Connected!");
// When we receive a message...
socket.on("message",function(data){
// We got a message... I dunno what we should do with this...
});
});
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这是我们的客户,他们发送原始邮件.
// Client
var socket = io('http://localhost');
socket.on('connect', function(){
socket.emit("message","This is my message");
socket.on('message',function(data){
console.log("We got a message: ",data);
});
});
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我正在将这篇文章发布为社区Wiki,以便有人可以根据自己的需要改进这一点.
!!该代码未经过测试,自行承担使用风险!
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