模糊图像的特定部分(矩形,圆形)?

iPa*_*tel 27 iphone objective-c ios

我想模糊图像矩形或圆形.谷歌搜索后,我发现很容易模糊整个图像,但很难模糊图像的特定部分(矩形,圆形).怎么可能???

提前致谢

jun*_*dhu 41

在此输入图像描述

只需将您的UIImageView属性名称设置为"imageView",并在实现文件中添加以下四个具有相同序列的方法.此外,将ImageView模式设置为"重绘".为给定的模糊效果添加UIImage类别或使用任何自定义类,它将适合您.

方法1 - 裁剪图像

#pragma mark - Cropping the Image 

- (UIImage *)croppIngimageByImageName:(UIImage *)imageToCrop toRect:(CGRect)rect{

    CGImageRef imageRef = CGImageCreateWithImageInRect([imageToCrop CGImage], rect);    
    UIImage *cropped = [UIImage imageWithCGImage:imageRef];
    CGImageRelease(imageRef);

    return cropped;   


}
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方法2 - 合并两个图像

#pragma mark - Marge two Images 

- (UIImage *) addImageToImage:(UIImage *)img withImage2:(UIImage *)img2 andRect:(CGRect)cropRect{

    CGSize size = CGSizeMake(imageView.image.size.width, imageView.image.size.height);
    UIGraphicsBeginImageContext(size);

    CGPoint pointImg1 = CGPointMake(0,0);
    [img drawAtPoint:pointImg1]; 

    CGPoint pointImg2 = cropRect.origin;
    [img2 drawAtPoint: pointImg2];

    UIImage* result = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return result;
}
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方法3 - RoundRect图像

#pragma mark - RoundRect the Image

- (UIImage *)roundedRectImageFromImage:(UIImage *)image withRadious:(CGFloat)radious {

    if(radious == 0.0f)
        return image;

    if( image != nil) {

        CGFloat imageWidth = image.size.width;
        CGFloat imageHeight = image.size.height;

        CGRect rect = CGRectMake(0.0f, 0.0f, imageWidth, imageHeight);
        UIWindow *window = [[[UIApplication sharedApplication] windows] objectAtIndex:0];
        const CGFloat scale = window.screen.scale;
        UIGraphicsBeginImageContextWithOptions(rect.size, NO, scale);

        CGContextRef context = UIGraphicsGetCurrentContext();

        CGContextBeginPath(context);
        CGContextSaveGState(context);
        CGContextTranslateCTM (context, CGRectGetMinX(rect), CGRectGetMinY(rect));
        CGContextScaleCTM (context, radious, radious);

        CGFloat rectWidth = CGRectGetWidth (rect)/radious;
        CGFloat rectHeight = CGRectGetHeight (rect)/radious;

        CGContextMoveToPoint(context, rectWidth, rectHeight/2.0f);
        CGContextAddArcToPoint(context, rectWidth, rectHeight, rectWidth/2.0f, rectHeight, radious);
        CGContextAddArcToPoint(context, 0.0f, rectHeight, 0.0f, rectHeight/2.0f, radious);
        CGContextAddArcToPoint(context, 0.0f, 0.0f, rectWidth/2.0f, 0.0f, radious);
        CGContextAddArcToPoint(context, rectWidth, 0.0f, rectWidth, rectHeight/2.0f, radious);
        CGContextRestoreGState(context);
        CGContextClosePath(context);
        CGContextClip(context);

        [image drawInRect:CGRectMake(0.0f, 0.0f, imageWidth, imageHeight)];

        UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();

        return newImage;
    } 
    return nil;
}
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方法4 - 触摸移动

#pragma mark - Touch Methods

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {


    UIImage *croppedImg = nil;

    UITouch *touch = [touches anyObject];
    CGPoint currentPoint = [touch locationInView:self.imageView];

    double ratioW=imageView.image.size.width/imageView.frame.size.width ;

    double ratioH=imageView.image.size.height/imageView.frame.size.height;

    currentPoint.x *= ratioW;
    currentPoint.y *= ratioH;

    double circleSizeW = 30 * ratioW;
    double circleSizeH = 30 * ratioH;


    currentPoint.x = (currentPoint.x - circleSizeW/2<0)? 0 : currentPoint.x - circleSizeW/2;
    currentPoint.y = (currentPoint.y - circleSizeH/2<0)? 0 : currentPoint.y - circleSizeH/2;


    CGRect cropRect = CGRectMake(currentPoint.x , currentPoint.y,   circleSizeW,  circleSizeH);

    NSLog(@"x %0.0f, y %0.0f, width %0.0f, height %0.0f", cropRect.origin.x, cropRect.origin.y,   cropRect.size.width,  cropRect.size.height );

    croppedImg = [self croppIngimageByImageName:self.imageView.image toRect:cropRect];

    // Blur Effect 
    croppedImg = [croppedImg imageWithGaussianBlur9];

    // Contrast Effect 
    // croppedImg = [croppedImg imageWithContrast:50];



    croppedImg = [self roundedRectImageFromImage:croppedImg withRadious:4]; 

    imageView.image = [self addImageToImage:imageView.image withImage2:croppedImg andRect:cropRect];  
} 
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UIImage类别类

的UIImage + ImageBlur.h

#import <UIKit/UIKit.h>

@interface UIImage (ImageBlur)

- (UIImage *)imageWithGaussianBlur9;

@end
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的UIImage + ImageBlur.m

#import "UIImage+ImageBlur.h"

@implementation UIImage (ImageBlur)

- (UIImage *)imageWithGaussianBlur9 {
    float weight[5] = {0.1270270270, 0.1945945946, 0.1216216216, 0.0540540541, 0.0162162162};
    // Blur horizontally
    UIGraphicsBeginImageContextWithOptions(self.size, NO, self.scale);
    [self drawInRect:CGRectMake(0, 0, self.size.width, self.size.height) blendMode:kCGBlendModeNormal alpha:weight[0]];
    for (int x = 1; x < 5; ++x) {
        [self drawInRect:CGRectMake(x, 0, self.size.width, self.size.height) blendMode:kCGBlendModeNormal alpha:weight[x]];
        [self drawInRect:CGRectMake(-x, 0, self.size.width, self.size.height) blendMode:kCGBlendModeNormal alpha:weight[x]];
    }
    UIImage *horizBlurredImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    // Blur vertically
    UIGraphicsBeginImageContextWithOptions(self.size, NO, self.scale);
    [horizBlurredImage drawInRect:CGRectMake(0, 0, self.size.width, self.size.height) blendMode:kCGBlendModeNormal alpha:weight[0]];
    for (int y = 1; y < 5; ++y) {
        [horizBlurredImage drawInRect:CGRectMake(0, y, self.size.width, self.size.height) blendMode:kCGBlendModeNormal alpha:weight[y]];
        [horizBlurredImage drawInRect:CGRectMake(0, -y, self.size.width, self.size.height) blendMode:kCGBlendModeNormal alpha:weight[y]];
    }
    UIImage *blurredImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    //
    return blurredImage;
}

@end
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快乐的编码....