如何动态更新java画布?

Bal*_*m26 0 java swing java-2d jpanel repaint

问题:我正在尝试使用基于用户操作的新绘制对象更新画布.画布剂量得到更新.

我做了什么:用户与DnD动作交互,可转移对象到达画布,调用由我创建的更新图形方法.并且该方法只需使用aldready创建的图形2D对象,并使用它.我已经checkd免打扰作用将图像,对象正确recived在Canvas类,我能打印出来使用System.out.println.

示例代码,具有与我的类似的功能,

油漆类:

    import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;

import javax.swing.JPanel;


public class PaintPanel extends JPanel{

    private Graphics2D drawImage;

    public PaintPanel()
    {

    }

    @Override
    public void paint(Graphics g) {
         drawImage = (Graphics2D) g;
         drawImage.setColor(Color.WHITE);
         drawImage.fillRect(0, 0, getWidth(), getHeight());
    }

    public void updateGraphics(int length,int width)
    {
        drawImage.setColor(Color.black);
        drawImage.drawRect(100, 150, length, width);
        repaint();
    }

}
Run Code Online (Sandbox Code Playgroud)

大型机类:

       import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.JButton;
import javax.swing.JFrame;


public class MainPaint extends JFrame{


    public MainPaint()
    {
        setTitle("test paint");
        setSize(400,400);
        setLayout(new BorderLayout());

        final PaintPanel paintPan = new PaintPanel();
        JButton testButon = new JButton("Display shape");
        add(paintPan,BorderLayout.CENTER);
        add(testButon,BorderLayout.PAGE_END);

        testButon.addActionListener(new ActionListener() {

            @Override
            public void actionPerformed(ActionEvent arg0) {
                paintPan.updateGraphics(50,50);
                repaint();
            }
        });
        setVisible(true);
    }

    public static void main(String[] args)
    {
        new MainPaint();
    }

}
Run Code Online (Sandbox Code Playgroud)

And*_*son 6

Graphics2D drawImage;  //source of the problem!
Run Code Online (Sandbox Code Playgroud)

不要尝试缓存Graphics(或Graphics2D)实例!代替:

  1. 将新对象添加到列表中
  2. 打电话repaint().
  3. paintComponent(Graphics)绘制对象列表.

另一种方法是使用a BufferedImage作为绘图对象.请参阅此答案 以获取示例.


更新 - 基于最新代码的SSCCE.

按下按钮后的MainPaint

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class MainPaint extends JFrame {

    public MainPaint() {
        setTitle("test paint");
        setSize(400, 400);
        setLayout(new BorderLayout());

        final PaintPanel paintPan = new PaintPanel();
        JButton testButon = new JButton("Display shape");
        add(paintPan, BorderLayout.CENTER);
        add(testButon, BorderLayout.PAGE_END);

        testButon.addActionListener(new ActionListener() {

            @Override
            public void actionPerformed(ActionEvent arg0) {
                paintPan.updateGraphics(50, 50);
                repaint();
            }
        });
        setVisible(true);
    }

    public static void main(String[] args) {
        new MainPaint();
    }
}

class PaintPanel extends JPanel {

    private int x, y;
    private Color color = null;

    public PaintPanel() {
        setBackground(Color.ORANGE);
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D drawImage = (Graphics2D) g;
        if (color != null) {
            drawImage.setColor(color);
            drawImage.drawRect(100, 150, x, y);
        }
    }

    public void updateGraphics(int length, int width) {
        color = Color.RED;
        x = length;
        y = width;
        repaint();
    }
}
Run Code Online (Sandbox Code Playgroud)

注意

关于该代码仍有许多需要改变的事情.我决定停在最早的变体上,它可以在按钮点击时显示矩形.