joh*_*nwi 2 c++ multithreading class c++11
我试图创建该类的两个实例,这些实例最终将使用Win32的mciSendString功能播放音乐文件。但是要进行测试,因为这是我第一次尝试使用std :: thread,所以我编写了一个test(void)方法,该方法输出类ID,我希望可以为我打印一系列的1和2,例如12122111112212121212 ...
我收到以下错误,test(void)方法确实存在吗?
错误1错误C2064:术语未求值为带有0个参数的函数
#include <iostream>
#include <thread>
typedef enum MusicStatus {
MUSIC_PLAYING = 0,
MUSIC_PAUSED,
MUSIC_STOPPED,
MUSIC_IDLE
} MusicStatus, *pMusicStatus;
class MusicPlayer
{
public:
MusicPlayer(void) {
m_bIsPlaying = false;
m_bIsPaused = false;
}
bool isPaused(void) {
return m_bIsPaused;
}
bool isPlaying(void) {
return m_bIsPlaying;
}
MusicStatus getState(void) {
if ( !m_bIsPlaying && !m_bIsPaused && !m_bIsStopped )
return MUSIC_IDLE;
if ( m_bIsPlaying )
return MUSIC_PLAYING;
if ( m_bIsPaused )
return MUSIC_PAUSED;
if ( m_bIsStopped )
return MUSIC_STOPPED;
return MUSIC_STOPPED;
}
void test(void) {
for ( int m = 0; m < 100; m++ ) {
std::cout << this->n;
}
}
int n;
private:
bool m_bIsPlaying, m_bIsPaused, m_bIsStopped;
};
int main(int argc, char* argv[])
{
MusicPlayer A;
MusicPlayer B;
A.n = 1;
B.n = 2;
std::thread t1(A);
std::thread t2(B);
t1.join();
t2.join();
A.test();
B.test();
system("PAUSE");
return 0;
}
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更新:我做了一些调整,现在参数列表出现问题,错误:MusicPlayer :: play_sound函数调用缺少参数列表
#include <iostream>
#pragma comment(lib, "Strmiids.lib")
#include <thread>
#include <dshow.h>
#include "Lib/NSL.h"
typedef enum MusicStatus {
MUSIC_PLAYING = 0,
MUSIC_PAUSED,
MUSIC_STOPPED,
MUSIC_IDLE
} MusicStatus, *pMusicStatus;
class MusicPlayer
{
public:
MusicPlayer() {
m_bIsPlaying = false;
m_bIsPaused = false;
m_bIsStopped = false;
}
bool isPaused() {
return m_bIsPaused;
}
bool isPlaying() {
return m_bIsPlaying;
}
MusicStatus getState() {
if ( !m_bIsPlaying && !m_bIsPaused && !m_bIsStopped )
return MUSIC_IDLE;
if ( m_bIsPlaying )
return MUSIC_PLAYING;
if ( m_bIsPaused )
return MUSIC_PAUSED;
if ( m_bIsStopped )
return MUSIC_STOPPED;
return MUSIC_STOPPED;
}
void playAudio(std::string strFilePath) {
m_strFilePath = strFilePath;
std::thread audioThread(play_sound);
audioThread.join();
}
private:
bool m_bIsPlaying, m_bIsPaused, m_bIsStopped;
std::string m_strFilePath;
void play_sound() {
IGraphBuilder *pGraph = NULL;
IMediaControl *pControl = NULL;
IMediaEvent *pEvent = NULL;
// Initialize the COM library.
HRESULT hr = CoInitialize(NULL);
if (FAILED(hr))
{
printf("ERROR - Could not initialize COM library");
return;
}
// Create the filter graph manager and query for interfaces.
hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER,
IID_IGraphBuilder, (void **)&pGraph);
if (FAILED(hr))
{
printf("ERROR - Could not create the Filter Graph Manager.");
return;
}
hr = pGraph->QueryInterface(IID_IMediaControl, (void **)&pControl);
hr = pGraph->QueryInterface(IID_IMediaEvent, (void **)&pEvent);
// Build the graph. IMPORTANT: Change this string to a file on your system.
hr = pGraph->RenderFile(s2ws(m_strFilePath).c_str(), NULL);
if (SUCCEEDED(hr))
{
// Run the graph.
hr = pControl->Run();
if (SUCCEEDED(hr))
{
// Wait for completion.
long evCode;
pEvent->WaitForCompletion(INFINITE, &evCode);
// Note: Do not use INFINITE in a real application, because it
// can block indefinitely.
}
}
pControl->Release();
pEvent->Release();
pGraph->Release();
CoUninitialize();
}
};
int main(void)
{
MusicPlayer A;
A.playAudio("music.mp3");
system("pause");
return 0;
}
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您不能运行对象!您可以运行的是特定对象上的成员函数:std::thread需要告知线程的入口函数。它使用第一个构造函数参数作为函数对象,并使用所有其他参数作为如何调用函数的参数。由于您的类没有函数调用运算符,因此std::thread不知道要调用哪个函数。
有一种方法可以解决此问题:
operator()()为您的MusicPlayer类型提供一个函数调用作为线程的入口函数。std::thread t1(&MusicPlayer::test, &A)。std::thread,例如std::thread t1(std::bind(&MusicPlayer::test, std::ref(A))。