sef*_*osu 0 stack interface object objective-c nsmutablearray
请看一下我的代码.我试图将一些Car对象添加到MutableArray*parkPlace(属性属于Park类)
我期待的结果应如下所示:
CarParkSim[2662:303] Parking: Car Number:1 At:3 o'clok Position:0
CarParkSim[2662:303] Parking: Car Number:2 At:4 o'clok Position:1
CarParkSim[2662:303] Parking: Car Number:3 At:5 o'clok Position:2
Run Code Online (Sandbox Code Playgroud)
但是,我得到的实际结果是这样的:
2012-12-22 12:13:46.085 CarParkSim[2662:303] Parking: Car Number:1 At:3 o'clok Position:0
2012-12-22 12:13:46.087 CarParkSim[2662:303] Parking: Car Number:2 At:4 o'clok Position:0
2012-12-22 12:13:46.088 CarParkSim[2662:303] Parking: Car Number:3 At:5 o'clok Position:0
Run Code Online (Sandbox Code Playgroud)
我确实检查了NSmutablearray,它是空的......似乎把任何东西都推到了堆栈......任何建议?谢谢
无论如何,这里是代码:Park类:
#import <Foundation/Foundation.h>
#import "Stack.h"
#import "Car.h"
@interface Park : NSObject
@property(strong,nonatomic)NSMutableArray *parkPlace;
@property(strong,nonatomic)Car *car;
-(void)carMoveIntoPark:(Car *)car;
@end
#import "Park.h"
@implementation Park
-(void)carMoveIntoPark:(Car *)car
{
if ([self.parkPlace count] <= 2) {
Car *car1 = [[Car alloc] init];
car1.carNumber = 1;
car1.timeIO = 3;
[self.parkPlace push:car1];
int carNumber = car.carNumber;
int carTimer = car.timeIO;
NSUInteger parkPosition = [self.parkPlace count];
NSLog(@"Parking: Car Number:%d At:%d o'clok Position:%ld", carNumber, carTimer, parkPosition);
} else {
//to be implement later
}
}
@end
Run Code Online (Sandbox Code Playgroud)
这是我的主要:
int main(int argc, const char * argv[])
{
Car *car1 = [[Car alloc] init];
car1.carNumber = 1;
car1.timeIO = 3;
Car *car2 = [[Car alloc] init];
car2.carNumber = 2;
car2.timeIO = 4;
Car *car3 = [[Car alloc] init];
car3.carNumber = 3;
car3.timeIO = 5;
Park *park = [[Park alloc] init];
[park carMoveIntoPark:car1];
[park carMoveIntoPark:car2];
[park carMoveIntoPark:car3];
Run Code Online (Sandbox Code Playgroud)
这是我的Car类:
#import <Foundation/Foundation.h>
@interface Car : NSObject
@property(assign,nonatomic)int carNumber;
@property(assign,nonatomic)int timeIO;
@end
#import "Car.h"
@implementation Car
@end
Run Code Online (Sandbox Code Playgroud)
顺便说一句,我试图使用堆栈数据结构将汽车推到'堆栈',因为在目标c中没有这样的数据结构,所以我已经实现了我自己的,这里是堆栈类:
#import <Foundation/Foundation.h>
@interface NSMutableArray (Stack)
-(void) push:(id)item;
-(id)pop;
-(id)peek;
-(void)replaceTop:(id)item;
@end
#import "Stack.h"
@implementation NSMutableArray (Stack)
-(void)push: (id)item{
[self addObject:item];
}
-(id)pop {
id item = nil;
if ([self count] != 0) {
item = [self lastObject];
[self removeLastObject];
}
return item;
}
-(id)peek{
id item = nil;
if([self count] != 0) {
item= [self lastObject];
}
return item;
}
-(void) replaceTop:(id)item{
if([self count] == 0) {
[self addObject:item];
}else{
[self removeLastObject];
[self addObject:item];
}
}
@end
Run Code Online (Sandbox Code Playgroud)
小智 9
您不为阵列的任何位置分配内存.这就是构造函数的发明:
@implementation Park
- (id)init
{
if ((self = [super init])) {
parkPlace = [[NSMutableArray alloc] init];
}
return self;
}
- (void)dealloc
{
// The destructor needs to be implemented as well
[parkPlace release];
[super dealloc];
}
// Other parts of the implementation here
@end
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
533 次 |
| 最近记录: |