Jaz*_*zyP 9 sdk android pinchzoom
我的应用程序有点问题.我刚刚实现了捏缩放,但是当我捏缩放时,图像不会在2点的中心缩放,如下图所示.图像1是我的手指在捏之前的位置,图像2是显示它没有像我应该的那样在我的手指中心缩放.
图1与图2:

这是我的代码:
package com.jpiionefourone.guitarimage;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
public class MultiTouchView extends View {
private Drawable mIcon;
private float mPosX;
private float mPosY;
private float mLastTouchX;
private float mLastTouchY;
private static final int INVALID_POINTER_ID = -1;
// The ‘active pointer’ is the one currently moving our object.
private int mActivePointerId = INVALID_POINTER_ID;
private ScaleGestureDetector mScaleDetector;
private float mScaleFactor = 1.f;
public MultiTouchView(Context context) {
this(context, null, 0);
}
public MultiTouchView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public MultiTouchView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mIcon = context.getResources().getDrawable(R.drawable.guitar);
mIcon.setBounds(0, 0, mIcon.getIntrinsicWidth(), mIcon.getIntrinsicHeight());
// Create our ScaleGestureDetector
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
// Let the ScaleGestureDetector inspect all events.
mScaleDetector.onTouchEvent(ev);
final int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
final float x = ev.getX();
final float y = ev.getY();
mLastTouchX = x;
mLastTouchY = y;
mActivePointerId = ev.getPointerId(0);
break;
}
case MotionEvent.ACTION_MOVE: {
final int pointerIndex = ev.findPointerIndex(mActivePointerId);
final float x = ev.getX(pointerIndex);
final float y = ev.getY(pointerIndex);
// Only move if the ScaleGestureDetector isn't processing a gesture.
if (!mScaleDetector.isInProgress()) {
final float dx = x - mLastTouchX;
final float dy = y - mLastTouchY;
mPosX += dx;
mPosY += dy;
invalidate();
}
mLastTouchX = x;
mLastTouchY = y;
break;
}
case MotionEvent.ACTION_UP: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_POINTER_UP: {
final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouchX = ev.getX(newPointerIndex);
mLastTouchY = ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
}
break;
}
}
return true;
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
canvas.translate(mPosX, mPosY);
canvas.scale(mScaleFactor, mScaleFactor);
mIcon.draw(canvas);
canvas.restore();
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
// Don't let the object get too small or too large.
mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f));
invalidate();
return true;
}
}
}
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谢谢,
贾里德
Veg*_*ger 10
在你的ScaleListener课堂上你只能进行调整mScaleFactor,实际上,你的图像确实不会缩放你的多点触控手势的中心!
此外,您需要更新mPosX并mPosY使用不同的缩放中心.
对于我自己的一个应用程序,我使用了这样的东西:
final float scale = detector.getScaleFactor();
mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor * scale, 5.0f));
if (mScaleFactor < 5f) {
// 1 Grabbing
final float centerX = detector.getFocusX();
final float centerY = detector.getFocusY();
// 2 Calculating difference
float diffX = centerX - mPosX;
float diffY = centerY - mPosY;
// 3 Scaling difference
diffX = diffX * scale - diffX;
diffY = diffY * scale - diffY;
// 4 Updating image origin
mPosX -= diffX;
mPosY -= diffY;
}
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基本上,它计算图像原点的相对变化
getFocus())diffX和diffY)之间的差异这(仍然)适用于我的情况.我不知道我们是否都使用(d)相同的坐标系,但是这样的东西可以帮助你在多点触控手势的中心正确缩放图像.
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