Gav*_*ann 7 c# embed compiler-construction boo dynamic
脚本/ AI/Dream.boo
import CultLib
import LonelyHero
class Dream(Enemy):
pass
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C#
var bc = new BooCompiler();
bc.Parameters.Input.Add(new FileInput("rsc/script/ai/" + "Dream" + ".boo"));
bc.Parameters.Pipeline = new CompileToMemory();
bc.Parameters.References.Add(Assembly.GetExecutingAssembly());
bc.Parameters.References.Add(Assembly.LoadFile(new DirectoryInfo("CultLib.dll").FullName));
bc.Parameters.References.Add(Assembly.LoadFile(new DirectoryInfo("sfmlnet-audio-2.dll").FullName));
bc.Parameters.References.Add(Assembly.LoadFile(new DirectoryInfo("sfmlnet-graphics-2.dll").FullName));
bc.Parameters.References.Add(Assembly.LoadFile(new DirectoryInfo("sfmlnet-window-2.dll").FullName));
var cc = bc.Run();
if(cc.GeneratedAssembly!=null)
{
cc.GeneratedAssembly.CreateInstance("Dream", true, BindingFlags.NonPublic, null,
new object[] {Parent, pos}, null, null);
}
else
{
foreach (var error in cc.Errors)
Console.WriteLine(error);
}
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在该行中,bc.Parameters.References.Add(Assembly.GetExecutingAssembly());
我添加了执行程序集,其中包含名称空间"LonelyHero".但是,错误
rsc/script/ai/Dream.boo(2,8):BCE0021:未找到命名空间LonelyHero.也许你忘了添加装配参考?
出现.
LonelyHero应该存在,为什么会出现此错误,我该怎么做才能解决它?
注意:替换Assembly.GetExecutingAssmebly()
为Assembly.GetAssembly(typeof(Enemy))
,从而确保它在LonelyHero命名空间下添加了一个类,同样的错误发生.还有Assembly.LoadFile(new DirectoryInfo("LonelyHero.exe").FullName)
发生在Boo 0.9.4.9和booxw-1203中
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