在Signalr和Nancy的正式整合之前,我就是这样.基本上,我在两者之间共享一个IOC容器,并使用一个将用户映射到状态的对象(单例生存期).
如何使用内置的TinyIOC共享IOC容器:
扩展Signalr的DefaultDependencyResolver
public class TinyIoCDependencyResolver : DefaultDependencyResolver
{
private readonly TinyIoCContainer m_Container;
public TinyIoCDependencyResolver(TinyIoCContainer container)
{
m_Container = container;
}
public override object GetService(Type serviceType)
{
return m_Container.CanResolve(serviceType) ? m_Container.Resolve(serviceType) : base.GetService(serviceType);
}
public override IEnumerable<object> GetServices(Type serviceType)
{
var objects = m_Container.CanResolve(serviceType) ? m_Container.ResolveAll(serviceType) : new object[] { };
return objects.Concat(base.GetServices(serviceType));
}
}
Run Code Online (Sandbox Code Playgroud)用我们新的替换Signalr的默认DependencyResolver
public class Bootstrapper : DefaultNancyBootstrapper
{
protected override void ApplicationStartup(TinyIoCContainer container, IPipelines pipelines)
{
CookieBasedSessions.Enable(pipelines);
// Replace UserToStateMap with your class of choice
container.Register<IUserToStateMap, UserToStateMap>();
GlobalHost.DependencyResolver = new TinyIoCDependencyResolver(container);
RouteTable.Routes.MapHubs();
}
}
Run Code Online (Sandbox Code Playgroud)将IUserToStateMap添加为集线器和Nancy模块中的依赖项
public class MyModule : NancyModule
{
public MyModule(IUserToStateMap userToStateMap)
{
Get["/"] = o =>
{
var userId = Session["userId"];
var state = userToStateMap[userId];
return state.Foo;
};
}
}
public class MyHub : Hub
{
private readonly IUserToStateMap m_UserToStateMap;
public MyHub(IUserToStateMap userToStateMap)
{
m_UserToStateMap = userToStateMap;
}
public string MySignalrMethod(string userId)
{
var state = userToStateMap[userId];
return state.Bar;
}
}
Run Code Online (Sandbox Code Playgroud)我真正想要的是一种基于连接ID或类似的东西在两者之间轻松共享状态的方法,但同时这个解决方案对我有用.
| 归档时间: |
|
| 查看次数: |
5202 次 |
| 最近记录: |