Bru*_*elb 5 qt pyqt signals-slots qtreewidget pyqt4
QTreeWidget上的信号itemChecked和itemUncheсked在哪里?
Qt Signals: (quote from PyQt4 QTreeWidget documentation page)
void currentItemChanged (QTreeWidgetItem *,QTreeWidgetItem *)
void itemActivated (QTreeWidgetItem *,int)
void itemChanged (QTreeWidgetItem *,int)
void itemClicked (QTreeWidgetItem *,int)
void itemCollapsed (QTreeWidgetItem *)
void itemDoubleClicked (QTreeWidgetItem *,int)
void itemEntered (QTreeWidgetItem *,int)
void itemExpanded (QTreeWidgetItem *)
void itemPressed (QTreeWidgetItem *,int)
void itemSelectionChanged ()
Run Code Online (Sandbox Code Playgroud)
目前我解决了这个问题:
self.treeWidget.itemClicked.connect (self.handle)
def handle (item, column):
print 'emitted!', item.text(column)
if item.checkState(column) == QtCore.Qt.Checked:
# there are a lot of my functions inside which work with item data
self.handleChecked(item, column)
elif item.checkState(column) == QtCore.Qt.Unchecked:
self.handleUnchecked(item, column)
Run Code Online (Sandbox Code Playgroud)
但对我来说这是一个糟糕的解决方案,因为在很多情况下都会发出itemClicked.它发出的左/右鼠标点击的项目文本,这是绝对不必要(我有内self.handleChecked重功能,并在上下文菜单中打开这些不必要的调用是非常糟糕)的情况.
好吧,我也试过使用itemChanged:
self.treeWidget.itemChanged.connect (self.handle)
Run Code Online (Sandbox Code Playgroud)
但这种情况更糟糕!self.handle函数将自己递归调用到无穷大和更远,因为我在self.handleChecked中的函数更改了项目数据,并且此信号一次又一次地发出.此外,我需要信号只发出项目复选框切换.
有人能告诉我,我做错了什么?
ekh*_*oro 12
为避免在使用itemChanged
信号时出现递归问题,请尝试暂时阻止信号,直到处理程序完成:
def handle(self, item, column):
self.treeWidget.blockSignals(True)
if item.checkState(column) == QtCore.Qt.Checked:
self.handleChecked(item, column)
elif item.checkState(column) == QtCore.Qt.Unchecked:
self.handleUnchecked(item, column)
self.treeWidget.blockSignals(False)
Run Code Online (Sandbox Code Playgroud)
UPDATE
问题的另一部分询问仅在检查项目时发出信号.
一种方法是将QTreeWidgetItem子类化并重新实现它的setData函数:
class TreeWidgetItem(QtGui.QTreeWidgetItem):
def setData(self, column, role, value):
state = self.checkState(column)
QtGui.QTreeWidgetItem.setData(self, column, role, value)
if (role == QtCore.Qt.CheckStateRole and
state != self.checkState(column)):
treewidget = self.treeWidget()
if treewidget is not None:
treewidget.itemChecked.emit(self, column)
class Window(QtGui.QTreeWidget):
itemChecked = QtCore.pyqtSignal(object, int)
def __init__(self, rows, columns):
QtGui.QTreeWidget.__init__(self)
self.itemChecked.connect(self.handleItemChecked)
def handleItemChecked(self, item, column):
print 'ItemChecked', int(item.checkState(column))
Run Code Online (Sandbox Code Playgroud)
归档时间: |
|
查看次数: |
6769 次 |
最近记录: |