HaS*_*HaS 17 c valgrind memory-leaks priority-queue visual-studio-2012
我已经实现了一种压缩算法(使用霍夫曼编码),它使用节点的优先级队列(我定义的结构).现在,当我在linux或visual studio中运行代码时,一切正常.当我检查visual studio中的内存泄漏时,没有给出.
现在的问题是,当我使用valgrind分析我的程序时,它终止于信号11(sigsegv).遇到的第一个错误是方法delete min中的"无效读取大小4".之后的其他错误是:Adress是释放大小为453的块内的0字节,无效写入大小4,无效释放,删除或重新分配.
任何人都可以就我可能犯的错误给出建议吗?我一直在互联网上搜索几个小时,但找不到我做错了什么(特别是因为它在没有使用valgrind时才起作用).或者提示如何调试并找出导致读取错误的原因.
非常感谢!
这是代码,以防有人想要查看它,但我想这并不是那么容易潜入这个特定的代码.
我猜它与代码的优先级队列有关:
我做霍夫曼部分的部分 - >每次删除2个最小节点并将两者的总和作为一个节点添加.
while(queue->size > 1){
node* n1 = delete_min(queue);
node* n2 = delete_min(queue); // all the errors are encountered in this call
node* temp = (node*) calloc(sizeof(node),1);
temp->amount = n1->amount + n2->amount;
insert_node(queue,temp);
n1->parent = temp;
n2->parent = temp;
temp->left = n1;
temp->right = n2;
}
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以下是优先级队列的delete_min和insert_node方法:
void insert_node(priority_queue* p_queue, node* x){
int i = p_queue->size;
if(i == 0){
p_queue->queue = (node**) malloc(sizeof(node*));
}
else{
p_queue->queue = (node**) realloc(p_queue->queue,sizeof(node*)*(p_queue->size+1));
}
p_queue->queue[p_queue->size] = x;
while(i>=0 && p_queue->queue[i]->amount < p_queue->queue[(i-1)/2]->amount){
node* temp = p_queue->queue[i];
p_queue->queue[i] = p_queue->queue[(i-1)/2];
p_queue->queue[(i-1)/2] = temp;
i = (i-1)/2;
}
p_queue->size++;
}
node* delete_min(priority_queue* p_queue){
node** queue = p_queue->queue;
node* min = queue[0];
if(p_queue->size>1){
int r = 0;
int current = 1; //left child of root
queue[0] = queue[p_queue->size-1];
queue = (node**) realloc(queue,sizeof(node*)*(--p_queue->size));
while(current < p_queue->size){
//in case of 2 children, check if current needs to be right or left child
if(current < p_queue->size-1 && queue[current] > queue[current+1]){
current++;
}
if(queue[current] < queue[r]){
node* temp = queue[r];
queue[r] = queue[current];
queue[current] = temp;
r = current;
current = 2 * current;
}
else{
break;
}
current++;
}
}
else{
free(queue);
p_queue->size--;
}
return min;
}
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编辑:添加了valgrind输出:
Invalid read of size 4
==1893== at 0x80498E0: delete_min (huffman.c:331)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893== Address 0x441d9a8 is 0 bytes inside a block of size 452 free'd
==1893== at 0x402BC70: realloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==1893== by 0x8049922: delete_min (huffman.c:335)
==1893== by 0x80492CC: huffman_encode (huffman.c:195)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893==
==1893== Invalid read of size 4
==1893== at 0x8049901: delete_min (huffman.c:333)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893== Address 0x441db64 is 444 bytes inside a block of size 452 free'd
==1893== at 0x402BC70: realloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==1893== by 0x8049922: delete_min (huffman.c:335)
==1893== by 0x80492CC: huffman_encode (huffman.c:195)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893==
==1893== Invalid write of size 4
==1893== at 0x8049906: delete_min (huffman.c:333)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893== Address 0x441d9a8 is 0 bytes inside a block of size 452 free'd
==1893== at 0x402BC70: realloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==1893== by 0x8049922: delete_min (huffman.c:335)
==1893== by 0x80492CC: huffman_encode (huffman.c:195)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893==
==1893== Invalid free() / delete / delete[] / realloc()
==1893== at 0x402BC70: realloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==1893== by 0x8049922: delete_min (huffman.c:335)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893== Address 0x441d9a8 is 0 bytes inside a block of size 452 free'd
==1893== at 0x402BC70: realloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==1893== by 0x8049922: delete_min (huffman.c:335)
==1893== by 0x80492CC: huffman_encode (huffman.c:195)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893==
==1893== Invalid read of size 4
==1893== at 0x8049A0E: delete_min (huffman.c:337)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893== Address 0x0 is not stack'd, malloc'd or (recently) free'd
==1893==
==1893==
==1893== Process terminating with default action of signal 11 (SIGSEGV)
==1893== Access not within mapped region at address 0x0
==1893== at 0x8049A0E: delete_min (huffman.c:337)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
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第331行是delete_min中的行:node*min = queue [0];
编辑:
问题现在解决了.在接受的答案中,解释了原因.只需将重新分配的值分配正确,在delete_min中解决了所有问题.
//realloc queue and assign new value to local queue var
p_queue->queue = (node**) realloc(queue,sizeof(node*)*(--p_queue->grootte));
queue = p_queue->queue;
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Noc*_*tua 24
我会向你解释第一个错误.
==1893== Invalid read of size 4
==1893== at 0x80498E0: delete_min (huffman.c:331)
==1893== by 0x80492DA: huffman_encode (huffman.c:196)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
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在第331行,您可能正在读取(未签名的)int,在您尚未为自己的程序分配的内存中.
==1893== Address 0x441d9a8 is 0 bytes inside a block of size 452 free'd
==1893== at 0x402BC70: realloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==1893== by 0x8049922: delete_min (huffman.c:335)
==1893== by 0x80492CC: huffman_encode (huffman.c:195)
==1893== by 0x8049DDE: encode_file (main.c:94)
==1893== by 0x8049BBE: main (main.c:32)
==1893==
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这部分提供了有关您尝试阅读的内存部分的更多信息.它说你已经使用过记忆,但是reallox释放了它.这意味着你正在从旧指针读取你已经重新分配的内存部分.
您应该确保使用指针realloc返回,而不是旧指针.
在valgrind外部运行时不会崩溃的原因是,大多数情况下,内存的相同部分将由realloc分配.因此指针保持不变,因此您的代码将起作用.但是,有时,realloc将决定移动内存的一部分,然后您的代码将崩溃.Valgrind试图警告你.
当您使用返回的指针时,其余的错误可能会得到解决.
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