实体框架并发刷新和更新

No1*_*ver 5 c# concurrency entity-framework refresh updates

我编写了一个.NET + EF应用程序.在一个线程上一切正常.在多个线程上 - 这是另一个故事.

在我的EF对象中,我有一个整数计数器.此属性标记为"Concurrency Mode = Fixed".基本上,我要做的是在几个线程上更新此计数器.喜欢这个操作:

this.MyCounter -= 1;
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因为它的并发模式已经改为"固定",所以当我想要更新已经改变的属性时 - OptimisticConcurrencyException抛出一个.

为了解决这个并发问题,我正在使用这段代码:

while (true)
{
    try
    {
        this.UsageAmount -= 1; // Change the local EF object value and call SaveChanges().
        break;
    }
    catch (OptimisticConcurrencyException)
    {
        Logger.Output(LoggerLevel.Trace, this, "concurrency conflict detected.");
        EntityContainer.Instance.Entities.Refresh(RefreshMode.StoreWins, this.InnerObject);
    }
}
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这段代码的结果是一个无限的(或者可能只是它看起来像)循环.每次调用this.UsageAmount -= 1throw OptimisticConcurrencyException都会导致循环再次运行.

EntityContainer.Instance.Entities是一个单例类,提供EF上下文PER THREAD.这意味着每个线程都有一个唯一的上下文.代码:

public sealed class EntityContainer
    {
        #region Singlethon Implemantation
        private static Dictionary<Thread, EntityContainer> _instance = new Dictionary<Thread,EntityContainer> ();
        private static object syncRoot = new Object();
        public static EntityContainer Instance
        {
            get
            {
                if (!_instance.ContainsKey(Thread.CurrentThread))
                {
                    lock (syncRoot)
                    {
                        if (!_instance.ContainsKey(Thread.CurrentThread))
                            _instance.Add(Thread.CurrentThread, new EntityContainer());
                    }
                }
                return _instance[Thread.CurrentThread];
            }
        }
        private EntityContainer()
        {
            Entities = new anticopyEntities2();
        }
        #endregion

        anticopyEntities2 _entities;
        public anticopyEntities2 Entities
        {
            get
            {
                //return new anticopyEntities2();
                return _entities;
            }
            private set
            {
                _entities = value;
            }
        }
    }
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BTW,在调用Entities.Refresh方法之后 - 看起来它正在工作(对象状态是Unchanged并且属性值正是数据库中存在的值).

我该如何解决这个并发问题?

Ben*_*man 1

我通过使用保存在数据库中的信号量,在为多实例 azure webrole 编写的一些代码中解决了这个问题。这是我用来获取信号量的代码。我必须添加一些额外的代码来处理竞争实例之间发生的竞争条件。我还添加了一个时间释放,以防我的信号量由于某些错误而被锁定。

        var semaphore = SemaphoreRepository.FetchMySemaphore(myContext);
        var past = DateTime.UtcNow.AddHours(-1);

        //check lock, break if in use.  Ignor if the lock is stale.
        if (semaphore == null || (semaphore.InUse && (semaphore.ModifiedDate.HasValue && semaphore.ModifiedDate > past)))
        {
            return;
        }

        //Update semaphore to hold lock
        try
        {
            semaphore.InUse = true;
            semaphore.OverrideAuditing = true;
            semaphore.ModifiedDate = DateTime.UtcNow;
            myContext.Entry(semaphore).State = EntityState.Modified;
            myContext.SaveChanges();
        }
        catch (DbUpdateConcurrencyException)
        {
            //concurrency exception handeling another thread beat us in the race.  exit
            return;
        }
        catch (DBConcurrencyException)
        {
            return;
        }

        //Do work here ...  
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我的信号量模型如下所示:

using System.ComponentModel.DataAnnotations;

public class Semaphore : MyEntityBase //contains audit properties
{

    [Required]
    [ConcurrencyCheck]
    public bool InUse { get; set; }

    public string Description { get; set; }
}
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