在程序运行之间保持变量值

Aks*_*y J 5 .net c# stateful windows-applications

我有一个简单的c#控制台应用程序,每隔5分钟安排一次.每次调用程序都需要上次运行的输出.

我现在正在做的是使用文本文件并将结果存储在其中.下次运行时,它会打开文本文件并知道上一次运行的输出.

有没有其他方法可以做到不需要任何这样的文本文件?喜欢维护会话变量等?

Fro*_*ire 5

您可以使用设置文件.只需将项目文件添加到项目中,并在每次程序关闭时保存要存储的值.当程序启动时,它会检查设置文件中的值.


pyl*_*ver 4

首先使用互斥锁解决方案强制应用程序同时仅运行一个实例。

然后创建一个可序列化的类来保存应用程序状态和一个帮助程序类来加载并将其保存到文件中。请参阅示例:

[XmlRoot("RegexTesterPersistantSettings")]
[Serializable]
public class State
{
    public State()
    {
        this.Pattern = string.Empty;
        this.TestString = string.Empty;
        this.Options = 0;
    }
    [XmlElement("Pattern")]
    public string Pattern{get;set;}

    [XmlElement("TestString")]
    public string TestString{get;set;}

    [XmlElement("Options")]
    public int Options { get; set; }

    public override int GetHashCode()
    {
        return this.Options.GetHashCode() ^ this.Pattern.GetHashCode() ^ this.TestString.GetHashCode();
    }

    public override bool Equals(object obj)
    {
        State anotherState = obj as State;
        if (anotherState == null)
        {
            return false;
        }

        return this.Equals(anotherState);
    }

    public bool Equals(State anotherState)
    {
        return this.GetHashCode() == anotherState.GetHashCode();
    }

    public static bool operator ==(State a, State b)
    {
        // If both are null, or both are same instance, return true.
        if (System.Object.ReferenceEquals(a, b))
        {
            return true;
        }

        // If one is null, but not both, return false.
        if (((object)a == null) || ((object)b == null))
        {
            return false;
        }
        return a.Equals(b);
    }

    public static bool operator !=(State a, State b)
    {
        return !a.Equals(b);
    }

}

public class PersistantHelper
{
    private string filename;
    private State _state;

    public PersistantHelper(string xmlFilename = "RegexTesterSettings")
    {
        string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
        this.filename  = Path.Combine(appDataPath, xmlFilename);
    }

    private XmlSerializer _serializer;
    private XmlSerializer Serializer
    {
        get
        {
            if (this._serializer == null)
            {
                this._serializer = new XmlSerializer(typeof(State));
            }
            return this._serializer;
        }
    }

    private void SaveState(State state)
    {
        if (File.Exists(this.filename))
        {
            File.Delete(this.filename);
        }
        var stream  = new FileStream(this.filename,  FileMode.OpenOrCreate, FileAccess.Write,FileShare.None);
        this.Serializer.Serialize(stream, state);
        stream.Close();
    }

    public State State
    {
        get
        {
            if (this._state == null)
            {
                this._state = this.GetState();
            }
            return this._state;
        }
        set 
        {
            if (this.State != value)
            {
                this.SaveState(value);
            }
        }
    }

    private State dummyState = new State() { Options = 0 };
    private State GetState()
    {
        if (!File.Exists(this.filename))
        {
            return this.dummyState;
        }
        Stream stream = null;
        try
        {
            stream = new FileStream(this.filename, FileMode.Open, FileAccess.Read,FileShare.None);
            var o = this.Serializer.Deserialize(stream);
            return (State)o;
        }
        catch
        {
            return this.dummyState;
        }
        finally
        {
            if (stream != null)
            {
                stream.Close();
            }
        }

    }
}
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然后从您的应用程序加载并保存状态:

    private PersistantHelper persistantHelper;
    public frmTester()
    {
        InitializeComponent();
        this.persistantHelper = new PersistantHelper();
        .
        .
        .
    }

private void LoadPersistantData()
{
    State state = this.persistantHelper.State;
    this.txtPattern.Text = state.Pattern;
    this.txtTest.Text = state.TestString;
    foreach (Control c in this.pnlOptions.Controls)
    {
        if (c is CheckBox)
        {
            var chk = c as CheckBox;
            int tag = int.Parse(c.Tag.ToString());
            chk.Checked = (state.Options & tag) == tag;
        }
    }
}


private void SavePersistantData()
{
    this.persistantHelper.State = new State()
    {
        Options = (int)this.GetOptions(),
        Pattern = txtPattern.Text,
        TestString = txtTest.Text
    };
}       
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