has*_*ian 5 camera android matrix android-canvas
我必须在画布上绘制 2 个字符串。字符串必须使用相同的坐标绘制,第二个字符串必须是围绕 Y 轴旋转第一个字符串 45 度的结果。结果必须如下所示:
这是我的代码:
Matrix matrix = new Matrix();
matrix = canvas.getMatrix();
mCamera = new Camera();
canvas.drawText("In the name of God", 30, 100, redPaint);
mCamera.rotateY(45);
mCamera.getMatrix(matrix);
matrix.preTranslate(30, 100);
// matrix.postTranslate(-30, -100);
canvas.setMatrix(matrix);
canvas.drawText("In the name of God", 0, 0, greenPaint);
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但是上面代码的结果是:
你可以看到字符串的坐标是不同的。那么我做错了什么?我猜是由matrix.preTranslate()
.
更新:
我改变我的代码,如:
canvas.drawText("In the name of God", 30, 100, redPaint);
mCamera.rotateY(45);
mCamera.getMatrix(matrix);
matrix.preTranslate(-30, -100);
matrix.postTranslate(30, 100);
canvas.setMatrix(matrix);
canvas.drawText("In the name of God", 0, 0, greenPaint);
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或喜欢:
canvas.drawText("In the name of God", 30, 100, redPaint);
mCamera.rotateY(45);
mCamera.getMatrix(matrix);
matrix.preTranslate(-30, -100);
//matrix.postTranslate(30, 100);
canvas.setMatrix(matrix);
canvas.drawText("In the name of God", 0, 0, greenPaint);
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或喜欢:
canvas.drawText("In the name of God", 30, 100, redPaint);
mCamera.rotateY(45);
mCamera.getMatrix(matrix);
matrix.preTranslate(-30, -100);
// matrix.postTranslate(30, 100);
canvas.setMatrix(matrix);
canvas.drawText("In the name of God", 30, 100, greenPaint);
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对于上述所有三个代码,结果如下所示:
我猜第二个文本被绘制在范围之外或后面status bar
,所以它不可见。
然后将我的代码更改为:
mCamera.rotateY(45);
mCamera.getMatrix(matrix);
matrix.preTranslate(-30, -100);
matrix.postTranslate(30, 100);
canvas.setMatrix(matrix);
canvas.drawText("In the name of God", 30, 100, greenPaint);
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结果:
感谢您的回复。我解决了问题。我必须使用canvas.concat()
而不是canvas.setMatrix
。这是正确的代码:
Matrix matrix = new Matrix();
mCamera = new Camera();
canvas.drawText("In the name of God", 30, 100, redPaint);
mCamera.rotateY(60);
mCamera.getMatrix(matrix);
matrix.preTranslate(-30, -100);
matrix.postTranslate(30, 100);
canvas.concat(matrix);
canvas.drawText("In the name of God", 30, 100, greenPaint);
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