Ste*_*ler 6 c++ performance artificial-intelligence
我正在尝试建立一个树(最终用于"神经网络"并试图使设置尽可能高效.不幸的是,即使设置树也需要大约3分钟,我无法弄清楚它是如何使它效率低下.我试图尽可能使用指针来减少负载,但它仍然需要永远.我做错了什么?
PS.这最终是为了Tic Tac Toe AI(是的,我知道它可以通过查看愚蠢的游戏来解决,但我想把它作为一个简单的AI来教我自己如何.
树的每个分支将有9个节点,每个节点分支出另外9个节点.这给最后一组分支大约4亿个节点.有没有办法更有效地执行此代码?
#include <iostream>
#include <vector>
using namespace std;
class Node;
class Set;
class Node {
public:
Node(double, Set*);
Node();
double value;
Set * nextSet;
};
class Set {
public:
Set(vector<Node *>);
Set();
vector<Node *> nodes;
};
class NeuralNet {
public:
Set * firstSet;
};
Node::Node(double val, Set * newSet){
value = val;
nextSet = newSet;
}
Set::Set(vector<Node *> input){
nodes = input;
}
Node::Node(){
Set temp;
nextSet = &temp;
}
Set::Set(){
vector<Node *> temp;
nodes = temp;
}
void setUpNeuralNetRecursive(Set * curSet, int curDepth){
if(curDepth<9){
for(int i=0;i<9;i++){
Set newSet;
Node newNode(1,&newSet);
(*curSet).nodes.push_back(&newNode);
setUpNeuralNetRecursive(&newSet, curDepth+1);
}
}
}
void setUpNeuralNet(NeuralNet net){
Set newSet;
net.firstSet=&newSet;
setUpNeuralNetRecursive(&newSet, 0);
}
int main()
{
cout << "Setting up neural network. This may take up to 3 minutes." << endl;
NeuralNet net;
setUpNeuralNet(net);
cout << "Setup ended." << endl;
return 0;
}
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