jav*_*oob 2 java swing jpanel repaint paintcomponent
我想用2创建一个程序JPanel
使用BorderLayout
.中间面板用于随机绘制矩形,而南面板用于按钮.
JFrame
每当我将鼠标光标悬停在北或南按钮上时,我就会看到左上角按钮的奇怪图像.我做了一些研究,发现这可能是拥有透明背景的原因.我尝试使用super.paintComponent(g)
面板,但之前绘制的其余矩形消失了.我需要将矩形留在JPanel
左上角而不是奇怪的图像中.
我不知道我做错了什么,希望有人可以帮助或提供一些如何解决这个问题的线索.
public class TwoBRandomRec extends JFrame{
private static final long serialVersionUID = 1L;
public static void main(String[] args) {
TwoBRandomRec rec = new TwoBRandomRec();
rec.setSize(500,500);
rec.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
rec.setVisible(true);
}
public TwoBRandomRec() {
//Create the buttons
JButton north = new JButton("North");
JButton south = new JButton("South");
DrawPanel drawPanel = new DrawPanel(500,500);
JPanel southP = new JPanel();
southP.add(south);
southP.add(north);
this.add(drawPanel, BorderLayout.CENTER);
this.add(southP, BorderLayout.SOUTH);
this.setTitle("TwoButtonRandomRec");
this.pack();
}
public class DrawPanel extends JPanel {
private static final long serialVersionUID = 1L;
private Random rand = new Random();
private int x,y,xSize,ySize;
private int height,width;
public DrawPanel(int w,int h) {
width = w;
height = h;
}
public void RandomX(){
x=rand.nextInt(width-1);
xSize=rand.nextInt(width-x);
}
public void RandomY(){
y=rand.nextInt(height-1);
ySize=rand.nextInt(height-y);
}
public Color RandomColour(){
rand.nextInt(height);
return new Color(rand.nextInt(255),rand.nextInt(255),rand.nextInt(255));
}
@Override
protected void paintComponent(Graphics g) {
RandomX();
RandomY();
g.setColor(RandomColour());
g.fillRect(x, y, xSize, ySize);
try {
Thread.sleep(50);
} catch (InterruptedException e) {
}
repaint();
}
}
}
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你没打电话 super.paintComponent
protected void paintComponent(Graphics g) {
super.paintComponent(g); // <-- Insert me here and watch problem go away
RandomX();
RandomY();
g.setColor(RandomColour());
g.fillRect(x, y, xSize, ySize);
try {
Thread.sleep(50); // <-- This is an INCREDIBLY bad idea, NEVER, EVER do this
} catch (InterruptedException e) {
}
repaint(); // <-- This is a bad idea, watch CPU max out...
}
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您有义务致电super.paintComponent
以确保正确维护油漆链,并进行不透明度和清理图形上下文等操作.
该Graphics
目的是通过一个单一的重绘通分量之间共享,不履行正确的涂料链将导致,以及,像您的问题
永远不要以任何paint
方式更新UI (这包括调用repaint
),这只会导致您的paint
方法被一遍又一遍地重新调用......直到CPU达到100%并且程序挂起.
从来没有,在paint
方法(或一般用户界面)中进行任何时间消耗或阻止操作,这将使程序看起来像挂起并让用户感到不安(你认为zombi成群很糟糕:P).以这种方式阻止会阻止EDT响应绘制请求...
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