rra*_*lvv 11
这应该在很大程度上用于使用变换矩阵来偏移对象,特别是使用glMultMatrix(矩阵)

matrix1[] = {
1, 0, 0, 0,
tan(a), 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
};
matrix2[] = {
1, 0, 0, 0,
0, 1, 0, 0,
tan(a), 0, 1, 0,
0, 0, 0, 1
};
matrix3[] = {
1, tan(a), 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
};
matrix4[] = {
1, 0, 0, 0,
0, 1, 0, 0,
0, tan(a), 1, 0,
0, 0, 0, 1
};
matrix5[] = {
1, 0, tan(a), 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1
};
matrix6[] = {
1, 0, 0, 0,
0, 1, tan(a), 0,
0, 0, 1, 0,
0, 0, 0, 1
};
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