tig*_*ero 5 bit-manipulation objective-c ios
我想打开/关闭代表难度级别的3颗星.我不想使用几个if条件,是否可以通过使用按位运算来实现?
假设我已经声明了这样的枚举:
enum
{
EASY = 0,
MODERATE,
CHALLENGING
} Difficulty;
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我想找一点操作,让我找到打开或关闭哪颗星:
例如:
level 2 (challenging)
star 0 -> 1
star 1 -> 1
star 2 -> 1
level 1 (moderate)
star 0 -> 1
star 1 -> 1
star 2 -> 0
level 0 (easy)
star 0 -> 1
star 1 -> 0
star 2 -> 0
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Eze*_*eki 20
在这种情况下,如果你想有3位来保存你的星星状态,而不是你应该做的三个布尔标志:
typedef enum
{
DifficultyEasy = 1 << 0,
DifficultyModerate = 1 << 1,
DifficultyChallenging = 1 << 2
} Difficulty;
Difficulty state = 0; // default
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设置简易:
state |= DifficultyEasy;
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添加挑战:
state |= DifficultyChallenging;
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要重置Easy:
state &= ~DifficultyEasy;
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要知道具有挑战性的集合:
BOOL isChallenging = DifficultyChallenging & state;
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如果有人需要解释它是如何工作的:
1 << x means set x bit to 1 (from right);
// actually it means move 0b00000001 left by x, but I said 'set' to simplify it
1 << 5 = 0b00100000; 1 << 2 = 0b00000100; 1 << 0 = 0b00000001;
0b00001111 | 0b11000011 = 0b11001111 (0 | 0 = 0, 1 | 0 = 1, 1 | 1 = 1)
0b00001111 & 0b11000011 = 0b00000011 (0 & 0 = 0, 1 & 0 = 0, 1 & 1 = 1)
~0b00001111 = 0b11110000 (~0 = 1, ~1 = 0)
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你会想做这样的事情:
typedef enum Difficulty : NSUInteger
{
EASY = 1 << 0,
MODERATE = 1 << 1,
CHALLENGING = 1 << 2
} Difficulty;
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然后检查一下:
- (void) setStarsWithDifficulty:(Difficulty)diff
{
star0 = (diff & (EASY | MODERATE | CHALLENGING));
star1 = (diff & (MODERATE | CHALLENGING));
star2 = (diff & CHALLENGING);
}
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