Dev*_*oka 1 python random unique python-2.7
我想要做的是,有一个字符列表,每个都是一个过程,然后我想从这个列表中随机选择(或伪随机,无关紧要),并执行该过程,然后我想要能够再次运行它,而不是获得相同的值,例如,如果我有五个值,我希望能够运行它5次,那么第六次运行它,它什么都不返回.这是代码:
from Tkinter import*
from random import randint
Characters=[Percy,Annabeth,Leo,Chuck,Sarah]
Used = []
def callback():
end = len(Characters)-1
rando = randint(0,end)
Characters[rando]
for i in Characters:
if Characters[rando] in Used:
print 'This has already been used'
else:
Characters[rando]()
Used.append(Characters[rando])
break
game = Tk()
game.geometry('50x50+700+100')
Button1 = Button(game,text = '1',command =lambda:callback() )
Button1.pack(side=LEFT)
game.mainloop()
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我想要得到
callback()
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为了正常运行,我已经尝试了你所看到的,但我也试过了
if Characters[rando] in Used:
print 'This has already been used'
else:
Characters[rando]
Used.append(Characters[rando])
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在这两种情况下,它将多次运行相同的程序,例如,'Leo'可能连续执行3次.我搜索了几个小时的方法来做到这一点,但我找不到一个.
首先,我要shuffle的Characters:
Characters = [Percy,Annabeth,Leo,Chuck,Sarah]
random.shuffle(Characters)
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现在当你运行你的回调时,你会出现pop一个角色:
def callback():
try:
C = Characters.pop() #popping the last one is more efficient than the first.
except IndexError:
return None
return C()
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由于这会破坏Characters,您可能需要保留它的副本以重置,如果您需要:
random.shuffle(Characters)
Characters_save = Characters[:]
def reset_characters():
Characters[:] = Characters_save[:]
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