尝试将数据从TcpClient缓冲区读取到字节数组中:
private byte[] excessData;
public bool receiveMessage(ref string recvStr, string daddy = "")
{
recvStr = "";
CSocket_PacketProtocol packprot = new CSocket_PacketProtocol(0, this);
WriteDebugWithTimestamp("receiveMessage obtaining client NetworkStream - daddy = " + daddy);
NetworkStream nStream = client.GetStream();
WriteDebugWithTimestamp("receiveMessage client NetworkStream obtained, entering receive loop");
int bytesRead = 0;
do
{
if (!packprot.done)
{
try
{
byte[] inStream = new byte[10025]; //We'll read into this stream
int buffSize = client.ReceiveBufferSize;
WriteDebugWithTimestamp(String.Format("Starting nStream.Read"));
WriteDebugWithTimestamp(String.Format(String.Format("buffSize={0} -- inStream.Length={1}", buffSize, inStream.Length)));
bytesRead = nStream.Read(inStream, 0, buffSize); //Recieve data from stream to inStream, return amount of bytes read
WriteDebugWithTimestamp(String.Format("receiveMessage bytesread: {0}", bytesRead.ToString()));
WriteDebugWithTimestamp(String.Format("receiveMessage client.Connected: {0}", client.Connected.ToString()));
../Cut
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客户是谁System.Net.Sockets.TcpClient.例外情况发生在nStream.Read.
Debian-6.0_64/Mono 2.11.2运行时输出为Mono --runtime=v4.0.30319 Program.exe:
receiveMessage obtaining client NetworkStream - daddy =
receiveMessage client NetworkStream obtained, entering receive loop
receiveMessage this.excessData == null: True -- excessdata.length=n/a
Starting nStream.Read
buffSize=87380 -- inStream.Length=10025
System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: offset+size exceeds the size of buffer
at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
at SocketOperations.CSocketOperations.receiveMessage (System.String& recvStr, System.String daddy) [0x00000] in <filename unknown>:0
at SocketServerV3_Demo.CDownloadServer_ClientHandle..ctor (System.Net.Sockets.TcpClient client) [0x00000] in <filename unknown>:0
at SocketServerV3_Demo.Program.handleNewConnection (System.Net.Sockets.TcpClient client) [0x00000] in <filename unknown>:0
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buffSize比字节数组长度大,但是当我在Windows上运行完全相同的程序时没有发生异常(没有单声道,没有尝试).是什么赋予了?我该如何解决这个问题?它是否像增加缓冲区大小一样简单,还是还有其他东西在进行?我问的原因(而不仅仅是尝试它)是因为我不知道发生了什么,我想确保我正确地完成它.
我想找出这种行为背后的原因,因为看到它就像这样,我希望它也会在Windows上崩溃.除非缓冲区的大小由操作系统和Windows确定,否则它小于/等于字节数组大小..任何人都可以解释一下吗?
看起来Mono TcpClient.ReceiveBufferSize比Windows更大.
根据MSDN Docs,默认值为8192字节.
我刚刚检查了Mono的实现,它正在调用GetSocketOption()底层套接字,所以它使用的是操作系统的默认设置.
你有三个选择:
client.ReceiveBufferSize = new_size.不要读取比缓冲区可容纳的数据更多的数据:
var max_size = Math.Min (client.ReceiveBufferSize, buffer.Length);
bytesRead = nStream.Read(inStream, 0, max_size);
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