Java Swing:使用相应的键盘按钮时显示按下的按钮

Sve*_*ven 5 java swing button key-bindings actionlistener

我正在使用Swing创建一个Java程序,其中包含一个包含箭头键的GUI.箭头键对应键盘上的箭头键.

当我按下键盘上的向上箭头键时,我希望GUI上的向上箭头键显示为按下.在我释放箭头键之前,它应该显示它仍然被按下,并且在释放时它也应该释放.

到目前为止我的代码片段(仅用于Up按钮),我认为在按下类别的节目中是完全错误的:

...
if (e.getKeyCode() == KeyEvent.VK_UP) {
                    actionArrowUp();
                    JButton buttonUp = (JButton) mainTab.getComponent(4);
                    buttonUp.setSelected(true);
                }
...
@Override
public void keyReleased(KeyEvent e) { 
            if (e.getKeyCode() == KeyEvent.VK_UP)
                actionArrowUpRelease();
                buttonUp.setSelected(true);
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kle*_*tra 4

使用 keyBindings (正如 @trashgod 已经提到的)是正确的方法获得与通过空格/输入激活按钮完全相同的视觉行为(当它获得焦点时)

  • 实现委托给为按下/释放注册的按钮默认操作的操作
  • 需要绑定到按键的按下和释放来模拟
  • 将绑定安装到 WHEN_ANCESTOR 类型的 inputMap 中按钮的父级

在代码中:

// the delegating  action
public static class SimulateButtonAction extends AbstractAction {

    AbstractButton button;

    public SimulateButtonAction(AbstractButton model, String fire) {
        super(fire);
        this.button = model;
    }

    @Override
    public void actionPerformed(ActionEvent e) {
        Action delegate = button.getActionMap().get(getName());
        delegate.actionPerformed(new ActionEvent(button, 
                ActionEvent.ACTION_PERFORMED, getName()));
    }

    public String getName() {
        return (String) getValue(Action.NAME);
    }

}

// example usage
JComponent content = new JPanel(new GridLayout(0, 5));
Action log = new AbstractAction() {

    @Override
    public void actionPerformed(ActionEvent e) {
        System.out.println("triggered: " + ((AbstractButton) e.getSource()).getText());
    }

};
String pressed = "pressed";
String released = "released";
ActionMap actionMap = content.getActionMap();
InputMap inputMap = content.getInputMap(JComponent.WHEN_ANCESTOR_OF_FOCUSED_COMPONENT);
String[] arrows = {"UP", "DOWN", "LEFT", "RIGHT"};
for (int i = 0; i < arrows.length; i++) {
    JButton button = new JButton(log);
    button.setAction(log);
    button.setText(arrows[i]);
    content.add(button);
    // simulate pressed
    String pressedKey = pressed + arrows[i];
    inputMap.put(KeyStroke.getKeyStroke(arrows[i]), pressedKey);
    actionMap.put(pressedKey, new SimulateButtonAction(button, pressed));
    String releasedKey = released + arrows[i];
    inputMap.put(KeyStroke.getKeyStroke(released + " " +arrows[i]), releasedKey);
    actionMap.put(releasedKey, new SimulateButtonAction(button, released));
}
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