Java - 动态加载类

Tho*_*irn 8 java plugins class dynamic classloader

我正在创建一个插件系统(我的第一次尝试),查看其他人的代码我正在尝试拼凑我自己的类加载器并从目录中加载插件(这些将是类文件)

我的问题是,每当我尝试使用类加载器加载类时,类加载器都找不到引用该程序的插件中的任何导入.(即:MyClass扩展插件,com.mgmc.plugins noclassdeffound)不同的命名空间?

一些示例代码:Classloader:

/*


* To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package com.mcgm.game.provider;

import com.mcgm.utils.Misc;
import com.mcgm.utils.Paths;
import java.awt.AWTPermission;
import java.io.*;
import java.net.MalformedURLException;
import java.net.SocketPermission;
import java.net.URL;
import java.security.CodeSigner;
import java.security.CodeSource;
import java.security.Permissions;
import java.security.ProtectionDomain;
import java.util.PropertyPermission;
import java.util.logging.Level;
import java.util.logging.Logger;

/**
 *
 * @author Tom
 */
public class GameClassLoader extends ClassLoader {
private final ProtectionDomain domain;
private final URL base;

public GameClassLoader(final URL url) {
    base = url;
    final CodeSource codeSource = new CodeSource(base, (CodeSigner[]) null);
    domain = new ProtectionDomain(codeSource, getPermissions());
}

public void loadGames() {
    for (File f : Paths.compiledFolder.listFiles()) {
        try {
            Class c = loadClass(f.getPath());
            Misc.outPrint(c.getName());
        } catch (ClassNotFoundException ex) {
            Logger.getLogger(GameClassLoader.class.getName()).log(Level.SEVERE, null, ex);
        }
    }
}

private Permissions getPermissions() {
    final Permissions ps = new Permissions();
    ps.add(new AWTPermission("accessEventQueue"));
    ps.add(new PropertyPermission("user.home", "read"));
    ps.add(new PropertyPermission("java.vendor", "read"));
    ps.add(new PropertyPermission("java.version", "read"));
    ps.add(new PropertyPermission("os.name", "read"));
    ps.add(new PropertyPermission("os.arch", "read"));
    ps.add(new PropertyPermission("os.version", "read"));
    ps.add(new SocketPermission("*", "resolve"));
    ps.add(new FilePermission(Paths.compiledFolder.getPath(), "read,write,delete"));
    ps.setReadOnly();
    return ps;
}

@Override
@SuppressWarnings("rawtypes")
public Class<?> loadClass(final String name, final boolean resolve) throws ClassNotFoundException {
    Class clazz = findLoadedClass(name);

    if (clazz == null) {
        try {
            byte[] bytes = loadClassData(name);
            clazz = defineClass(name, bytes, 0, bytes.length, domain);
            if (resolve) {
                resolveClass(clazz);
            }
        } catch (final Exception e) {
            clazz = super.loadClass(name, resolve);
        }
    }

    return clazz;
}

public byte[] loadClassData(final String name) {
    try {
        final InputStream in = getResourceAsStream(name.replace('.', '/') + ".class");
        final byte[] buffer = new byte[4096];
        final ByteArrayOutputStream out = new ByteArrayOutputStream();
        int n;
        while ((n = in.read(buffer, 0, 4096)) != -1) {
            out.write(buffer, 0, n);
        }
        return out.toByteArray();
    } catch (IOException ex) {
        Logger.getLogger(GameClassLoader.class.getName()).log(Level.SEVERE, null, ex);
    }
    return null;

}

@Override
public URL getResource(final String name) {
    try {
        return new URL(base, name);
    } catch (final MalformedURLException e) {
        return null;
    }
}

@Override
public InputStream getResourceAsStream(final String name) {
    try {
        return new URL(base, name).openStream();
    } catch (final IOException e) {
        return null;
    }
}
}
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我正在加载的插件:(找不到注释)

import com.mcgm.GameInfo;
import com.mcgm.game.Minigame;
  @GameInfo(name = "RandomGame",
description = "A really long and boring game.",
authors = {"Tom", "Is", "The", "Greatest"},
version = 0.1,
maxPlayers = 100,
teamBased = false,
teamAmount = -1,
PvP = false)
public class game extends Minigame {
}
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我是如何调用要加载的类的:

  GameClassLoader classLoader = new GameClassLoader(Paths.compiledFolder.toURI().toURL());
            classLoader.loadClass("game", true);
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我认为对于那些知道自己在做什么的人来说这是微不足道的!

Tho*_*irn 4

最后!经过一天半的搜索,Vulcan 为我指明了正确的方向:我将 GameClassLoader 更改为:

public GameClassLoader(final URL url, ClassLoader parent) {
    super(parent);
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最后将基本 url 添加到 getResourceAsStream()

final InputStream in = getResourceAsStream(base.getFile() + "/" + name.replace('.', '/') + ".class");
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非常感谢你们的帮助!

  • 很高兴有帮助!不要忘记将您自己的答案标记为已接受,以供其他人将来参考。 (3认同)