模拟器没有运行OpenGL应用程序哪些消息"不幸的是,OpenGL ES 2.0 Basic已停止"

Aky*_*kyl 8 android opengl-es android-emulator

我通过开发者网站获得了OpenGl的示例.

我的问题是它不运行应用程序.

这是我的logcat:

10-17 14:43:12.574: E/Trace(684): error opening trace file: No such file or directory (2)
10-17 14:43:13.523: D/libEGL(684): Emulator without GPU support detected. Fallback to software renderer.
10-17 14:43:13.523: D/libEGL(684): loaded /system/lib/egl/libGLES_android.so
10-17 14:43:13.573: I/Choreographer(684): Skipped 44 frames!  The application may be doing too much work on its main thread.
10-17 14:43:13.643: D/gralloc_goldfish(684): Emulator without GPU emulation detected.
10-17 14:43:13.653: W/dalvikvm(684): threadid=11: thread exiting with uncaught exception (group=0x40a13300)
10-17 14:43:13.653: E/AndroidRuntime(684): FATAL EXCEPTION: GLThread 78
10-17 14:43:13.653: E/AndroidRuntime(684): java.lang.IllegalArgumentException: No configs match configSpec
10-17 14:43:13.653: E/AndroidRuntime(684):  at android.opengl.GLSurfaceView$BaseConfigChooser.chooseConfig(GLSurfaceView.java:863)
10-17 14:43:13.653: E/AndroidRuntime(684):  at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:1024)
10-17 14:43:13.653: E/AndroidRuntime(684):  at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1401)
10-17 14:43:13.653: E/AndroidRuntime(684):  at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
10-17 14:43:14.233: I/Choreographer(684): Skipped 83 frames!  The application may be doing too much work on its main thread.
10-17 14:43:16.963: I/Choreographer(684): Skipped 260 frames!  The application may be doing too much work on its main thread.
10-17 14:43:16.963: I/Process(684): Sending signal. PID: 684 SIG: 9
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我尝试过的:

  • 我在线搜索,发现有人能够通过设置GPU仿真来做到这一点
  • 更新了我的AVD模拟器

如何设置我的模拟器:

  • 目标4.1.2. - API等级16
  • ARM(armeabi-V7A)
  • 尺寸:1000mib
  • 皮肤:默认(WVGA800)
  • 硬件:MaxVm:48; 提取的LCD密度:240; 设备柱塞尺寸:512; GPU仿真:是的;

有人可以帮我解决这个问题吗?

我想补充说我正在使用Eclipse,我尝试重新安装所有东西(Eclipse和SDK)仍然没有运气.

kea*_*ine 2

模拟器 GPU 直通不稳定,我建议使用真实设备。它使我在 Win7(Intel GPU)和 Ubuntu(nVidia GPU)上的 OpenGL ES 2.0 应用程序随机崩溃。

正如您所看到的,它报告无法检测到 OpenGL,并回退到软件渲染器。