未定义的引用(函数)c ++

Jos*_*shH 9 c++ reference header function undefined

可能重复:
未定义参考

我现在一直在敲打这一套错误消息大约4个小时,我似乎无法弄明白.我之前没有在这里发帖,所以如果不是在正确的区域或者我做错了什么,我会提前道歉.无论如何,我收到的错误消息是:

main.cpp|28|undefined reference to `LinkedSortedList<Employee>::LinkedSortedList()'|
   main.cpp|52|undefined reference to `empPrint(LinkedSortedList<Employee>&)'|
   main.cpp|58|undefined reference to `empSave(LinkedSortedList<Employee>&, std::string)'|
   main.cpp|65|undefined reference to `empLoad(LinkedSortedList<Employee>&, std::string)'|
   main.cpp|70|undefined reference to `LinkedSortedList<Employee>::~LinkedSortedList()'|
   main.cpp|70|undefined reference to `LinkedSortedList<Employee>::~LinkedSortedList()'|

   obj\Debug\main.o||In function `Z9empSearchR16LinkedSortedListI8EmployeeE':|
   main.cpp|109|undefined reference to `LinkedSortedList<Employee>::getHead()'|
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我的main.cpp如下:

#include <iostream>
#include <string>
#include <stdio.h>
#include <fstream>
#include "SortedList.h"
#include "LinkedSortedList.h"
#include "Employee.h"
#include "LinkedNode.h"

using namespace std;

void newEmp(LinkedSortedList <Employee>& empList);
void empSearch(LinkedSortedList <Employee>& empList);
void empPrint(LinkedSortedList <Employee>& empList);
void empSave(LinkedSortedList <Employee>& empList, string file);
void empLoad(LinkedSortedList <Employee>& empList, string file);

int main()
{
    //int empID;
    bool menuFinish = false;
    LinkedSortedList<Employee> empList;
    char selection;

    while (!menuFinish)

        //simple menu system through cout, the selection is read in through cin
        //and converted to upper case for simplicity during the conditionals
        cout << "Menu" << endl;
        cout << "(I)nsert new record" << endl;
        cout << "(E)mployee ID search" << endl;
        cout << "(P)rint employee info" << endl;
        cout << "(S)ave database to a file" << endl;
        cout << "(L)oad database from file" << endl;
        cout << "(Q)uit" << endl;
        cout << "Enter selection " << endl;
        cin >> selection;
        selection = toupper(selection);

        //menu selections are compared with their functions
        if (selection == 'I')
            newEmp(empList);
        else if (selection == 'E')
            empSearch(empList);
        else if (selection == 'P')
            empPrint(empList);
        else if (selection == 'S')
            {
                string fileName;
                cout << "Enter a filename to save the database to " << endl;
                cin >> fileName;
                empSave(empList, fileName);
            }
        else if (selection == 'L')
            {
                string fileName;
                cout << "Enter the filename to load the database from " << endl;
                cin >> fileName;
                empLoad(empList, fileName);
            }
        else if (selection == 'Q')
            menuFinish = true;
        else
            cout << "Incorrect choice " << endl;
}

//function creates a new employee
void newEmp(LinkedSortedList <Employee>& empList)
{
    string firstName;
    string lastName;
    int empID = -1;

    cout << "Please enter the first name " << endl;
    cin >> firstName;
    cout << "Please enter the last name " << endl;
    cin >> lastName;
    while (empID > 9999999 || empID < 0)
        {
        cout <<"Please enter the employee ID " << endl;
        cin >> empID;

        }
    //puts the employee in the db unless they're already found, then outputs an
    //error on the screen
    Employee emp(firstName, lastName, empID);
    bool findEmp = empList.find(emp);

    if (!findEmp)
        empList.insert(emp);
    else
        cout << "Emlpoyee ID " << empID << " already in use " << endl;
}

//function to search for an employee based on their employee ID
void empSearch (LinkedSortedList <Employee>& empList)
{
    int empID;
    int sizeOfList = 0;
    bool noEmp = true;

    cout << "Enter employee ID " << endl;
    cin >> empID;

    LinkedNode <Employee>* temp = empList.getHead();
    while (sizeOfList < empList.size() && noEmp)
    {
        sizeOfList++;
        if (empID == temp->value.getEmpID())
            {
                cout << "Searched " << sizeOfList << "employees " << endl;
                cout << "Found record: " << temp->value;
                noEmp = false;
            }
            temp = temp->next;
    }
    if (noEmp)
    cout << "Search of " << sizeOfList << " employees.  Employee not found" << endl;

}

//function used to print the first and last five employees from the db
void empPrint (LinkedSortedList <Employee>& empList)
{
    if (empList.size() <= 10)
        {
            empList.print();
        }

        else
        {
            LinkedNode<Employee>* temp = empList.getHead();
            cout << "First five employees: " << endl;

            for (int i = 0; i < 5; i++)
                {
                cout << temp->value << endl;
                i++;
                temp = temp->next;
                }

            int midList = empList.size()-5;
            for (int i = 0; i < midList; i++)
                {
                     temp = temp->next;
                }

            cout << "Last five employees: " << endl;
            for (int i = 0; i < 5; i++)
                {
                    cout << temp->value << endl;
                    i++;
                    temp = temp->next;
                }
        }
}

//function used to save the employee information from the db to a file
void empSave(LinkedSortedList<Employee>& empList, string fileName)
{
    string lastName;
    string firstName;
    //int empID;
    ofstream output;
    output.open(fileName.c_str());
    if (!output)
        {
            cout << "File not saved" << endl;
        }
    else
    {
        LinkedNode<Employee>* temp = empList.getHead();
        int i = 0;
        while (i < empList.size())
        {
            output << temp->value.getLastName() << " " << temp->value.getFirstName() << " " << temp->value.getEmpID() << endl;
            i++;
            temp = temp->next;
        }
    }
    output.close();
}

//function used to load the employee information from a file to the db
void empLoad(LinkedSortedList<Employee>& empList, string fileName)
{
    if (empList.size() > 0)
    {
        empList.clear();
    }

    ifstream input;
    input.open(fileName.c_str());

    if (!input)
    {
        cout << "No file exists" << endl;
    }

    else
    {
        int empID;
        string firstName;
        string lastName;
        string delimiter;

        while(input.good());
        {
            getline(input, delimiter, '\n');
            getline(input, lastName, ' ');
            getline(input, firstName, ' ');
            input >> empID;

            Employee emp(lastName, firstName, empID);

            bool empFound = empList.find(emp);

            if(!empFound)
            {
                empList.insert(emp);
            }
            else
            cout << "Employee already exists" << endl;
        }
    }
}
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我的LinkedSortList.cpp是:

#ifndef _LinkedSortedList_
#define _LinkedSortedList_

#include "Employee.h"
#include "LinkedSortedList.h"
#include "SortedList.h"
#include "LinkedNode.h"

#include <iostream>
#include <fstream>
#include <string>


using namespace std;

//default constructor
//sets head to null and makes the size of the list 0
template <class Elem>
LinkedSortedList<Elem>::LinkedSortedList()
{
    head = NULL;
    listSize = 0;
}

//destructor, clears list THEN deletes the head so memory leaks are
//stopped
template <class Elem>
LinkedSortedList<Elem>::~LinkedSortedList()
{
    clear();
    delete head;
}

//clears the list, freeing memory and stopping leaks and resets the
//list size
template <class Elem>
void LinkedSortedList<Elem>::clear()
{
    LinkedNode<Elem> *indexPtr = head;

    while (head != NULL)
    {
        head = head->next;
        delete indexPtr;
        indexPtr = head;
    }
    listSize = 0;
}

//finds a search value in the list... if it finds it then it returns true,
//otherwise it returns false
template <class Elem>
bool LinkedSortedList<Elem>::find(Elem searchValue) const
{
    LinkedNode<Elem>* indexPtr = head;
    while (indexPtr != NULL)
    {
        if (indexPtr->value == searchValue)
        {
            return true;
        }
        indexPtr = indexPtr->next;


    }
    return false;
}

//gets and DELETES first value in the list - if it finds nothing then
//return false, otherwise true
template <class Elem>
bool LinkedSortedList<Elem>::getFirst(Elem &returnValue)
{
    LinkedNode<Elem>* indexPtr = head;
    if (indexPtr == NULL)
        return false;
        else
        {
            head = head->next;
            returnValue = indexPtr->value;
            delete indexPtr;
            listSize--;
            return true;
        }
        returnValue = indexPtr->value;
}

//prints the list to cout or prints a warning if the list contains
//no values
template <class Elem>
void LinkedSortedList<Elem>::print() const
{

    if (head == NULL)
    {
         cout << "No elements in the list" << endl;
    }
        else
        {
            LinkedNode<Elem>* indexPtr = head;
            while (indexPtr != NULL)
            {
                cout << indexPtr->value << endl;
                indexPtr = indexPtr->next;
            }
        }
}

//returns the size of the list to the caller
template <class Elem>
int LinkedSortedList<Elem>::size() const
{
    return listSize;
}

//inserts a value into the list where it should go, if the list is empty it will
//say there are no existing nodes
template <class Elem>
bool LinkedSortedList<Elem>::insert(Elem newValue)
{
    LinkedNode<Elem>* indexPtr = head;
    LinkedNode<Elem>* newNode;
    //newNode->value = newValue;

     try
    {
        newNode = new LinkedNode<Elem>(newValue);
    }
    catch(exception e)
    {
        cout<<"Exception reached: " << e.what() << endl;
        return false;
    }

    //checks to see if the list is empty, if it is then it makes the newNode
    //the head
    if (head == NULL)
        {
            cout << "No existing nodes" << endl;
            head = newNode;
            cout << "First node is now " << head->value << endl;
            listSize++;
            return true;
        }

        /*looks to see if the value of the newNode is less than or equal to the
        index, if it is then it sets the point of the newNode equal to the head
        then makes the head the newNode and increments the listSize by one to keep
        track of the size of the list and returns true*/
        else if (newNode->value <= head->value)
        {
            newNode->next = head;
            head = newNode;
            listSize++;
            return true;
        }

        /*if the newNode value is greater than the index, then:*/
        else
        {
            while(indexPtr->next != NULL && newNode->value > indexPtr->next->value)
                {
                    indexPtr = indexPtr->next;
                }

            if (indexPtr->next == NULL)
            {
                indexPtr->next = newNode;
                listSize++;
                return true;
            }
            else
            {
                newNode->next = indexPtr->next;
                indexPtr->next = newNode;
                listSize++;
                return true;
            }

        }
}
//added for project 2 to return the head of the LL
template <class Elem>
LinkedNode<Elem>* LinkedSortedList<Elem>::getHead()
{
    return head;
}


#endif
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Employee.cpp是:

#ifndef _Employee_
#define _Employee_

#include "Employee.h"
#include "LinkedSortedList.h"
#include <iostream>
#include <fstream>
#include <string>

using namespace std;

//blank default constructor
Employee::Employee()
{
}

//constructor that takes 3 parameters and sets them
Employee::Employee(string lastName, string firstName, int eID)
{
    this->lastName = lastName;
    this->firstName = firstName;
    this->empID = eID;
}

//blank deconstructor
Employee::~Employee()
{
}

//overloaded equality operator
bool Employee::operator==(Employee &nextEmployee)
{
    if (this->empID == nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded less than or equal to operator
bool Employee::operator <= (Employee &nextEmployee)
{
    if (this->empID <= nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded greater than or equal to operator
bool Employee::operator >= (Employee &nextEmployee)
{
    if (this->empID >= nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded less than operator
bool Employee::operator < (Employee &nextEmployee)
{
    if (this->empID < nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded greater than operator
bool Employee::operator > (Employee &nextEmployee)
{
    if (this->empID > nextEmployee.empID)
            return true;
        else
            return false;
}

// overloaded output stream operator
ostream& operator<<(ostream& os, const Employee empl)
{
    os << "Last: " << empl.lastName << endl;
    os << "First: " << empl.firstName << endl;
    os << "Employee ID: " << empl.empID << endl;
    return os;
}

#endif
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我的头文件LinkedSortedList.h:

#ifndef _LinkedSortedListClass_
#define _LinkedSortedListClass_

#include "SortedList.h"
#include "LinkedNode.h"

#include <iostream>
#include <fstream>
#include <string>

//using namespace std;

template <class Elem>
class LinkedSortedList : public SortedList< Elem >
{
public:
    LinkedSortedList();
    ~LinkedSortedList();
    virtual void clear();
    virtual bool insert(Elem newValue);
    virtual bool getFirst(Elem &returnValue);
    virtual void print() const;
    virtual bool find(Elem searchValue) const;
    virtual int size() const;
    LinkedNode<Elem>* getHead(); //added for project 2

private:
    LinkedNode<Elem>* head;
    int listSize;
};
#endif
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最后(WHEW!)我的Employee.h在这里:

#ifndef _EmployeeClass_
#define _EmployeeClass_

#include <iostream>
#include <fstream>
#include <string>

using namespace std;

class Employee
{
    public:
        Employee();
        ~Employee();
        Employee(string, string, int);
        bool operator == (Employee& nextEmployee);
        bool operator <= (Employee &nextEmployee);
        bool operator >= (Employee &nextEmployee);
        bool operator < (Employee &nextEmployee);
        bool operator > (Employee &nextEmployee);
        friend ostream& operator<<(ostream& os, const Employee empl);
        string getLastName(){return lastName;}
        string getFirstName(){return firstName;}
        int getEmpID(){return empID;}
    private:
        string lastName;
        string firstName;
        int empID;
};

#endif
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我只是没有在这里看到问题,我已经和我的助教,帮助室工作人员和其他学生谈过了.我还没有收到教授的回复,但我怀疑这个周末我会听到她的消息.非常感谢您提供的任何见解.我需要一些泰诺.-Josh

Cod*_*ice 14

你是如何编译代码的?如果您使用的是Microsoft Visual C++等IDE,请务必创建一个项目并将所有.cpp文件(而不是.h文件)添加到该项目中.如果使用命令行,请确保将所有文件名包含为命令行参数.如果这仍然没有帮助.请包括您用于编译程序的步骤的说明.

编辑:

您的代码有几个问题:

  1. #ifndef ... #define...include guard是指出现在#include其他文件的指令中的文件.通常这些只是.h文件,因为强烈建议不要使用#include .cpp文件.

  2. 使用模板的类必须都在一个.h文件中,而不是分成一个.h.cpp文件.(阅读:如果我没有说清楚,你的LinkedSortedList班级必须全部在一个.h文件中.)

  3. 您的main.cpp文件声明了几个以后不定义的函数.如果您还不想花时间实现这些功能,则至少需要为它们添加空存根.

  4. 确保使用IDE中的项目或使用正确的命令行参数编译和链接所有源文件.这就是我在上面的原始答案中描述的内容.

  • 在一般情况下这是正确的,但是当有人在C++中询问未定义的引用时,你首先想到的是"他是否使用模板并从定义中单独声明?". (4认同)
  • @Instinct这是因为模板实际上并不*定义*函数或类.它只是为一系列函数或类提供了一个配方.编译器需要完整的模板定义,以便从该配方实例化函数或类的特定版本. (2认同)