我试图重构最后一个代码示例,以便Button实际上它是一个带有on_release动作的类.但我的代码失败了.
我想不仅重构它(根据我下面的尝试),但我还需要将文本设置Button为"清除"
from random import random
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.uix.button import Button
from kivy.graphics import Color, Ellipse, Line
class MyPaintWidget(Widget):
def on_touch_down(self, touch):
userdata = touch.ud
userdata['color'] = c = (random(), 1, 1)
with self.canvas:
Color(*c, mode='hsv')
d = 30
Ellipse(pos=(touch.x - d/2, touch.y - d/2), size=(d, d))
userdata['line'] = Line(points=(touch.x, touch.y))
def on_touch_move(self, touch):
touch.ud['line'].points += [touch.x, touch.y]
class ClearButton(Button):
def __init__(self, paint_widget):
self.paint_widget=paint_widget
def on_release(self, button):
self.paint_widget.canvas.clear()
class MyPaintApp(App):
def build(self):
parent = Widget()
painter = MyPaintWidget()
clearbtn = ClearButton(painter)
parent.add_widget(painter)
parent.add_widget(clearbtn)
return parent
if __name__ == '__main__':
MyPaintApp().run()
没有子类化,你可以这样做:
class MyPaintWidget(Widget):
# ... put your previous methods here
def clear_canvas(self, *largs):
self.canvas.clear()
class MyPaintApp(App):
def build(self):
root = FloatLayout()
painter = MyPaintWidget()
cleanbtn.bind(on_release=self.painter.clear_canvas)
root.add_widget(painter)
root.add_widget(clearbtn)
return root
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通过子类化,我更愿意使用Kv语言:
from kivy.lang import Builder
Builder.load_string('''
<ClearButton>:
text: "Clear"
on_release: app.painter.canvas.clear()
''')
class ClearButton(Button):
pass
class MyPaintApp(App):
def build(self):
parent = Widget()
painter = MyPaintWidget()
clearbtn = ClearButton()
parent.add_widget(painter)
parent.add_widget(clearbtn)
return parent
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