Cee*_*etn 15 android android-layout
是否可以拥有支持水平和垂直平移/拖动的视图.最重要的是,我希望能够捏缩放和双击缩放.这个视图是否存在于Android上,或者有人知道某个项目是谁吗?
为了使其更加困难,需要将另一个视图(Button,TextView,VideoView,...)添加到视图中.当第一个/父视图被放大或移动时,子视图(Button)需要与父视图一起移动.
我尝试了多种解决方案,但它们都没有我想要的选项.
con*_*-ae 25
我认为可以实现你想要的东西,但据我所知,它可以为它构建解决方案.从你的问题的第二部分我想你不想要一个可缩放的View但是ViewGroup它是一个可以包含其他视图的所有视图的超类(例如布局).以下是您可以从构建自己的ViewGroup开始的一些代码,其中大部分来自此博客文章:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.view.*;
public class ZoomableViewGroup extends ViewGroup {
private static final int INVALID_POINTER_ID = 1;
private int mActivePointerId = INVALID_POINTER_ID;
private float mScaleFactor = 1;
private ScaleGestureDetector mScaleDetector;
private Matrix mScaleMatrix = new Matrix();
private Matrix mScaleMatrixInverse = new Matrix();
private float mPosX;
private float mPosY;
private Matrix mTranslateMatrix = new Matrix();
private Matrix mTranslateMatrixInverse = new Matrix();
private float mLastTouchX;
private float mLastTouchY;
private float mFocusY;
private float mFocusX;
private float[] mInvalidateWorkingArray = new float[6];
private float[] mDispatchTouchEventWorkingArray = new float[2];
private float[] mOnTouchEventWorkingArray = new float[2];
public ZoomableViewGroup(Context context) {
super(context);
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
mTranslateMatrix.setTranslate(0, 0);
mScaleMatrix.setScale(1, 1);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.layout(l, t, l+child.getMeasuredWidth(), t + child.getMeasuredHeight());
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save();
canvas.translate(mPosX, mPosY);
canvas.scale(mScaleFactor, mScaleFactor, mFocusX, mFocusY);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mDispatchTouchEventWorkingArray[0] = ev.getX();
mDispatchTouchEventWorkingArray[1] = ev.getY();
mDispatchTouchEventWorkingArray = screenPointsToScaledPoints(mDispatchTouchEventWorkingArray);
ev.setLocation(mDispatchTouchEventWorkingArray[0],
mDispatchTouchEventWorkingArray[1]);
return super.dispatchTouchEvent(ev);
}
/**
* Although the docs say that you shouldn't override this, I decided to do
* so because it offers me an easy way to change the invalidated area to my
* likening.
*/
@Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
mInvalidateWorkingArray[0] = dirty.left;
mInvalidateWorkingArray[1] = dirty.top;
mInvalidateWorkingArray[2] = dirty.right;
mInvalidateWorkingArray[3] = dirty.bottom;
mInvalidateWorkingArray = scaledPointsToScreenPoints(mInvalidateWorkingArray);
dirty.set(Math.round(mInvalidateWorkingArray[0]), Math.round(mInvalidateWorkingArray[1]),
Math.round(mInvalidateWorkingArray[2]), Math.round(mInvalidateWorkingArray[3]));
location[0] *= mScaleFactor;
location[1] *= mScaleFactor;
return super.invalidateChildInParent(location, dirty);
}
private float[] scaledPointsToScreenPoints(float[] a) {
mScaleMatrix.mapPoints(a);
mTranslateMatrix.mapPoints(a);
return a;
}
private float[] screenPointsToScaledPoints(float[] a){
mTranslateMatrixInverse.mapPoints(a);
mScaleMatrixInverse.mapPoints(a);
return a;
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
mOnTouchEventWorkingArray[0] = ev.getX();
mOnTouchEventWorkingArray[1] = ev.getY();
mOnTouchEventWorkingArray = scaledPointsToScreenPoints(mOnTouchEventWorkingArray);
ev.setLocation(mOnTouchEventWorkingArray[0], mOnTouchEventWorkingArray[1]);
mScaleDetector.onTouchEvent(ev);
final int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
final float x = ev.getX();
final float y = ev.getY();
mLastTouchX = x;
mLastTouchY = y;
// Save the ID of this pointer
mActivePointerId = ev.getPointerId(0);
break;
}
case MotionEvent.ACTION_MOVE: {
// Find the index of the active pointer and fetch its position
final int pointerIndex = ev.findPointerIndex(mActivePointerId);
final float x = ev.getX(pointerIndex);
final float y = ev.getY(pointerIndex);
final float dx = x - mLastTouchX;
final float dy = y - mLastTouchY;
mPosX += dx;
mPosY += dy;
mTranslateMatrix.preTranslate(dx, dy);
mTranslateMatrix.invert(mTranslateMatrixInverse);
mLastTouchX = x;
mLastTouchY = y;
invalidate();
break;
}
case MotionEvent.ACTION_UP: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_POINTER_UP: {
// Extract the index of the pointer that left the touch sensor
final int pointerIndex = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouchX = ev.getX(newPointerIndex);
mLastTouchY = ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
}
break;
}
}
return true;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
if (detector.isInProgress()) {
mFocusX = detector.getFocusX();
mFocusY = detector.getFocusY();
}
mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f));
mScaleMatrix.setScale(mScaleFactor, mScaleFactor,
mFocusX, mFocusY);
mScaleMatrix.invert(mScaleMatrixInverse);
invalidate();
requestLayout();
return true;
}
}
}
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这个类应该能做什么,是拖动内容并允许捏缩放,双击缩放是不可能的,但它应该很容易在onTouchEvent方法中实现.
如果您对如何在ViewGroup中布置子项有疑问,我发现此视频非常有用,或者如果您有任何进一步的问题,单个方法如何工作或其他任何其他问题可以在评论中随意提出.
Ale*_*lex 16
@Artjom的重新发布回答修复了小错误,即大括号,导入和扩展ViewGroup.
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.view.*;
public class ZoomableViewGroup extends ViewGroup {
private static final int INVALID_POINTER_ID = 1;
private int mActivePointerId = INVALID_POINTER_ID;
private float mScaleFactor = 1;
private ScaleGestureDetector mScaleDetector;
private Matrix mScaleMatrix = new Matrix();
private Matrix mScaleMatrixInverse = new Matrix();
private float mPosX;
private float mPosY;
private Matrix mTranslateMatrix = new Matrix();
private Matrix mTranslateMatrixInverse = new Matrix();
private float mLastTouchX;
private float mLastTouchY;
private float mFocusY;
private float mFocusX;
private float[] mInvalidateWorkingArray = new float[6];
private float[] mDispatchTouchEventWorkingArray = new float[2];
private float[] mOnTouchEventWorkingArray = new float[2];
public ZoomableViewGroup(Context context) {
super(context);
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
mTranslateMatrix.setTranslate(0, 0);
mScaleMatrix.setScale(1, 1);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.layout(l, t, l+child.getMeasuredWidth(), t + child.getMeasuredHeight());
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save();
canvas.translate(mPosX, mPosY);
canvas.scale(mScaleFactor, mScaleFactor, mFocusX, mFocusY);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mDispatchTouchEventWorkingArray[0] = ev.getX();
mDispatchTouchEventWorkingArray[1] = ev.getY();
mDispatchTouchEventWorkingArray = screenPointsToScaledPoints(mDispatchTouchEventWorkingArray);
ev.setLocation(mDispatchTouchEventWorkingArray[0],
mDispatchTouchEventWorkingArray[1]);
return super.dispatchTouchEvent(ev);
}
/**
* Although the docs say that you shouldn't override this, I decided to do
* so because it offers me an easy way to change the invalidated area to my
* likening.
*/
@Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
mInvalidateWorkingArray[0] = dirty.left;
mInvalidateWorkingArray[1] = dirty.top;
mInvalidateWorkingArray[2] = dirty.right;
mInvalidateWorkingArray[3] = dirty.bottom;
mInvalidateWorkingArray = scaledPointsToScreenPoints(mInvalidateWorkingArray);
dirty.set(Math.round(mInvalidateWorkingArray[0]), Math.round(mInvalidateWorkingArray[1]),
Math.round(mInvalidateWorkingArray[2]), Math.round(mInvalidateWorkingArray[3]));
location[0] *= mScaleFactor;
location[1] *= mScaleFactor;
return super.invalidateChildInParent(location, dirty);
}
private float[] scaledPointsToScreenPoints(float[] a) {
mScaleMatrix.mapPoints(a);
mTranslateMatrix.mapPoints(a);
return a;
}
private float[] screenPointsToScaledPoints(float[] a){
mTranslateMatrixInverse.mapPoints(a);
mScaleMatrixInverse.mapPoints(a);
return a;
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
mOnTouchEventWorkingArray[0] = ev.getX();
mOnTouchEventWorkingArray[1] = ev.getY();
mOnTouchEventWorkingArray = scaledPointsToScreenPoints(mOnTouchEventWorkingArray);
ev.setLocation(mOnTouchEventWorkingArray[0], mOnTouchEventWorkingArray[1]);
mScaleDetector.onTouchEvent(ev);
final int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: {
final float x = ev.getX();
final float y = ev.getY();
mLastTouchX = x;
mLastTouchY = y;
// Save the ID of this pointer
mActivePointerId = ev.getPointerId(0);
break;
}
case MotionEvent.ACTION_MOVE: {
// Find the index of the active pointer and fetch its position
final int pointerIndex = ev.findPointerIndex(mActivePointerId);
final float x = ev.getX(pointerIndex);
final float y = ev.getY(pointerIndex);
final float dx = x - mLastTouchX;
final float dy = y - mLastTouchY;
mPosX += dx;
mPosY += dy;
mTranslateMatrix.preTranslate(dx, dy);
mTranslateMatrix.invert(mTranslateMatrixInverse);
mLastTouchX = x;
mLastTouchY = y;
invalidate();
break;
}
case MotionEvent.ACTION_UP: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_CANCEL: {
mActivePointerId = INVALID_POINTER_ID;
break;
}
case MotionEvent.ACTION_POINTER_UP: {
// Extract the index of the pointer that left the touch sensor
final int pointerIndex = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
// This was our active pointer going up. Choose a new
// active pointer and adjust accordingly.
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastTouchX = ev.getX(newPointerIndex);
mLastTouchY = ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
}
break;
}
}
return true;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
if (detector.isInProgress()) {
mFocusX = detector.getFocusX();
mFocusY = detector.getFocusY();
}
mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f));
mScaleMatrix.setScale(mScaleFactor, mScaleFactor,
mFocusX, mFocusY);
mScaleMatrix.invert(mScaleMatrixInverse);
invalidate();
requestLayout();
return true;
}
}
}
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Tho*_*mas 11
基于给定的答案,我使用此代码来使平移和缩放功能起作用.首先是枢轴点的问题.
public class ZoomableViewGroup extends ViewGroup {
// these matrices will be used to move and zoom image
private Matrix matrix = new Matrix();
private Matrix matrixInverse = new Matrix();
private Matrix savedMatrix = new Matrix();
// we can be in one of these 3 states
private static final int NONE = 0;
private static final int DRAG = 1;
private static final int ZOOM = 2;
private int mode = NONE;
// remember some things for zooming
private PointF start = new PointF();
private PointF mid = new PointF();
private float oldDist = 1f;
private float[] lastEvent = null;
private boolean initZoomApplied=false;
private float[] mDispatchTouchEventWorkingArray = new float[2];
private float[] mOnTouchEventWorkingArray = new float[2];
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mDispatchTouchEventWorkingArray[0] = ev.getX();
mDispatchTouchEventWorkingArray[1] = ev.getY();
mDispatchTouchEventWorkingArray = screenPointsToScaledPoints(mDispatchTouchEventWorkingArray);
ev.setLocation(mDispatchTouchEventWorkingArray[0],
mDispatchTouchEventWorkingArray[1]);
return super.dispatchTouchEvent(ev);
}
private float[] scaledPointsToScreenPoints(float[] a) {
matrix.mapPoints(a);
return a;
}
private float[] screenPointsToScaledPoints(float[] a){
matrixInverse.mapPoints(a);
return a;
}
public ZoomableViewGroup(Context context) {
super(context);
init(context);
}
public ZoomableViewGroup(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public ZoomableViewGroup(Context context, AttributeSet attrs,
int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
/**
* Determine the space between the first two fingers
*/
private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float)Math.sqrt(x * x + y * y);
}
/**
* Calculate the mid point of the first two fingers
*/
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
private void init(Context context){
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.layout(l, t, l+child.getMeasuredWidth(), t + child.getMeasuredHeight());
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
float[] values = new float[9];
matrix.getValues(values);
float container_width = values[Matrix.MSCALE_X]*widthSize;
float container_height = values[Matrix.MSCALE_Y]*heightSize;
//Log.d("zoomToFit", "m width: "+container_width+" m height: "+container_height);
//Log.d("zoomToFit", "m x: "+pan_x+" m y: "+pan_y);
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
if(i==0 && !initZoomApplied && child.getWidth()>0){
int c_w = child.getWidth();
int c_h = child.getHeight();
//zoomToFit(c_w, c_h, container_width, container_height);
}
}
}
}
private void zoomToFit(int c_w, int c_h, float container_width, float container_height){
float proportion_firstChild = (float)c_w/(float)c_h;
float proportion_container = container_width/container_height;
//Log.d("zoomToFit", "firstChildW: "+c_w+" firstChildH: "+c_h);
//Log.d("zoomToFit", "proportion-container: "+proportion_container);
//Log.d("zoomToFit", "proportion_firstChild: "+proportion_firstChild);
if(proportion_container<proportion_firstChild){
float initZoom = container_height/c_h;
//Log.d("zoomToFit", "adjust height with initZoom: "+initZoom);
matrix.postScale(initZoom, initZoom);
matrix.postTranslate(-1*(c_w*initZoom-container_width)/2, 0);
matrix.invert(matrixInverse);
}else {
float initZoom = container_width/c_w;
//Log.d("zoomToFit", "adjust width with initZoom: "+initZoom);
matrix.postScale(initZoom, initZoom);
matrix.postTranslate(0, -1*(c_h*initZoom-container_height)/2);
matrix.invert(matrixInverse);
}
initZoomApplied=true;
invalidate();
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save();
canvas.setMatrix(matrix);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// handle touch events here
mOnTouchEventWorkingArray[0] = event.getX();
mOnTouchEventWorkingArray[1] = event.getY();
mOnTouchEventWorkingArray = scaledPointsToScreenPoints(mOnTouchEventWorkingArray);
event.setLocation(mOnTouchEventWorkingArray[0], mOnTouchEventWorkingArray[1]);
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
mode = DRAG;
lastEvent = null;
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
}
lastEvent = new float[4];
lastEvent[0] = event.getX(0);
lastEvent[1] = event.getX(1);
lastEvent[2] = event.getY(0);
lastEvent[3] = event.getY(1);
//d = rotation(event);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
lastEvent = null;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
matrix.set(savedMatrix);
float dx = event.getX() - start.x;
float dy = event.getY() - start.y;
matrix.postTranslate(dx, dy);
matrix.invert(matrixInverse);
} else if (mode == ZOOM) {
float newDist = spacing(event);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = (newDist / oldDist);
matrix.postScale(scale, scale, mid.x, mid.y);
matrix.invert(matrixInverse);
}
}
break;
}
invalidate();
return true;
}
}
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onTouch功能的归功信息请访问:http: //judepereira.com/blog/multi-touch-in-android-translate-scale-and-rotate/感谢Artjom提出的触摸事件的方法.
我添加了一个zoomToFit方法,在这一点上进行了评论,因为大多数人都不需要这个.它使孩子适应容器的大小,并将第一个孩子作为scalefactor的参考.
Don*_*key 10
托马斯的回答几乎是最好的(我手机上有一个位置错误):缩放立即开始(Alex的代码不是这种情况),并且缩放是在正确的枢轴点进行的.
然而,与Alex的代码相反,不可能使用"双击拖动"手势进行缩放(不是一个众所周知的手势,而是一个非常有用的手势,只需一根手指即可缩放,例如Google Chrome或Google地图应用).所以这里是托马斯代码的修改,以使其成为可能(并修复子视图位置错误):
public class ZoomableView extends ViewGroup {
// States.
private static final byte NONE = 0;
private static final byte DRAG = 1;
private static final byte ZOOM = 2;
private byte mode = NONE;
// Matrices used to move and zoom image.
private Matrix matrix = new Matrix();
private Matrix matrixInverse = new Matrix();
private Matrix savedMatrix = new Matrix();
// Parameters for zooming.
private PointF start = new PointF();
private PointF mid = new PointF();
private float oldDist = 1f;
private float[] lastEvent = null;
private long lastDownTime = 0l;
private float[] mDispatchTouchEventWorkingArray = new float[2];
private float[] mOnTouchEventWorkingArray = new float[2];
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mDispatchTouchEventWorkingArray[0] = ev.getX();
mDispatchTouchEventWorkingArray[1] = ev.getY();
mDispatchTouchEventWorkingArray = screenPointsToScaledPoints(mDispatchTouchEventWorkingArray);
ev.setLocation(mDispatchTouchEventWorkingArray[0], mDispatchTouchEventWorkingArray[1]);
return super.dispatchTouchEvent(ev);
}
public ZoomableView(Context context) {
super(context);
init(context);
}
public ZoomableView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public ZoomableView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
private void init(Context context) {
}
/**
* Determine the space between the first two fingers
*/
private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float) Math.sqrt(x * x + y * y);
}
/**
* Calculate the mid point of the first two fingers
*/
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
private float[] scaledPointsToScreenPoints(float[] a) {
matrix.mapPoints(a);
return a;
}
private float[] screenPointsToScaledPoints(float[] a) {
matrixInverse.mapPoints(a);
return a;
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.layout(left, top, left + child.getMeasuredWidth(), top + child.getMeasuredHeight());
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
}
@Override
protected void dispatchDraw(Canvas canvas) {
float[] values = new float[9];
matrix.getValues(values);
canvas.save();
canvas.translate(values[Matrix.MTRANS_X], values[Matrix.MTRANS_Y]);
canvas.scale(values[Matrix.MSCALE_X], values[Matrix.MSCALE_Y]);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// handle touch events here
mOnTouchEventWorkingArray[0] = event.getX();
mOnTouchEventWorkingArray[1] = event.getY();
mOnTouchEventWorkingArray = scaledPointsToScreenPoints(mOnTouchEventWorkingArray);
event.setLocation(mOnTouchEventWorkingArray[0], mOnTouchEventWorkingArray[1]);
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
savedMatrix.set(matrix);
mode = DRAG;
lastEvent = null;
long downTime = event.getDownTime();
if (downTime - lastDownTime < 300l) {
float density = getResources().getDisplayMetrics().density;
if (Math.max(Math.abs(start.x - event.getX()), Math.abs(start.y - event.getY())) < 40.f * density) {
savedMatrix.set(matrix);
mid.set(event.getX(), event.getY());
mode = ZOOM;
lastEvent = new float[4];
lastEvent[0] = lastEvent[1] = event.getX();
lastEvent[2] = lastEvent[3] = event.getY();
}
lastDownTime = 0l;
} else {
lastDownTime = downTime;
}
start.set(event.getX(), event.getY());
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
}
lastEvent = new float[4];
lastEvent[0] = event.getX(0);
lastEvent[1] = event.getX(1);
lastEvent[2] = event.getY(0);
lastEvent[3] = event.getY(1);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
lastEvent = null;
break;
case MotionEvent.ACTION_MOVE:
final float density = getResources().getDisplayMetrics().density;
if (mode == DRAG) {
matrix.set(savedMatrix);
float dx = event.getX() - start.x;
float dy = event.getY() - start.y;
matrix.postTranslate(dx, dy);
matrix.invert(matrixInverse);
if (Math.max(Math.abs(start.x - event.getX()), Math.abs(start.y - event.getY())) > 20.f * density) {
lastDownTime = 0l;
}
} else if (mode == ZOOM) {
if (event.getPointerCount() > 1) {
float newDist = spacing(event);
if (newDist > 10f * density) {
matrix.set(savedMatrix);
float scale = (newDist / oldDist);
matrix.postScale(scale, scale, mid.x, mid.y);
matrix.invert(matrixInverse);
}
} else {
matrix.set(savedMatrix);
float scale = event.getY() / start.y;
matrix.postScale(scale, scale, mid.x, mid.y);
matrix.invert(matrixInverse);
}
}
break;
}
invalidate();
return true;
}
}
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