我在XE2中找到了Remy Lebeau的IdTCP组件聊天演示,我想稍微玩一下.(可以在这里找到)我想使用这些组件发送图片,最好的方法似乎是使用TMemoryStream.如果我发送字符串,连接工作正常,字符串传输成功,但是当我将其更改为流时,它不起作用.这是代码:
服务器
procedure TMainForm.IdTCPServerExecute(AContext: TIdContext);
var rcvdMsg: string;
ms:TMemoryStream;
begin
// This commented code is working, it receives and sends strings.
// rcvdMsg:=AContext.Connection.IOHandler.ReadLn;
// LogMessage('<ServerExec> '+rcvdMsg);
//
// TResponseSync.SendResponse(AContext, rcvdMsg);
try
ms:=TMemoryStream.Create;
AContext.Connection.IOHandler.ReadStream(ms);
ms.SaveToFile('c:\networked.bmp');
except
LogMessage('Failed to receive',clred);
end;
end;
Run Code Online (Sandbox Code Playgroud)
客户
procedure TfrmMain.Button1Click(Sender: TObject);
var ms: TMemoryStream;
bmp: TBitmap;
pic: TPicture;
s: string;
begin
// Again, this code is working for sending strings.
// s:=edMsg.Text;
// Client.IOHandler.WriteLn(s);
ms:=TMemoryStream.Create;
pic:=TPicture.Create;
pic.LoadFromFile('c:\Back.png');
bmp:=TBitmap.Create;
bmp.Width:=pic.Width;
bmp.Height:=pic.Height;
bmp.Canvas.Draw(0,0,pic.Graphic);
bmp.SaveToStream(ms);
ms.Position:=0;
Client.IOHandler.Write(ms);
ms.Free;
end;
Run Code Online (Sandbox Code Playgroud)
当我尝试从客户端发送流时,没有任何可观察的事件发生(OnExecute中的断点不会触发).但是,在关闭程序时(发送MemoryStream之后),会发生两件事:
except部件被处理(日志显示'接收失败'错误.但是,即使我在try-except块的第一行放置一个断点,它也会以某种方式被跳过并且只显示错误).注意:服务器使用IdSchedulerOfThreadDefault和IdAntiFreeze,如果这很重要.
由于我找不到任何可靠的改造Indy 10的帮助来源(它似乎都适用于较旧的Indy 10,甚至Indy 9),我希望你能告诉我出了什么问题.谢谢
- 答案 -
服务器
procedure TMainForm.IdTCPServerExecute(AContext: TIdContext);
var size: integer;
ms:TMemoryStream;
begin
try
ms:=TMemoryStream.Create;
size:=AContext.Connection.IOHandler.ReadLongInt;
AContext.Connection.IOHandler.ReadStream(ms, size);
ms.SaveToFile('c:\networked.bmp');
except
LogMessage('Failed to receive',clred);
end;
end;
Run Code Online (Sandbox Code Playgroud)
客户
procedure TfrmMain.Button1Click(Sender: TObject);
var ms: TMemoryStream;
bmp: TBitmap;
pic: TPicture;
begin
ms:=TMemoryStream.Create;
pic:=TPicture.Create;
pic.LoadFromFile('c:\Back.png');
bmp:=TBitmap.Create;
bmp.Width:=pic.Width;
bmp.Height:=pic.Height;
bmp.Canvas.Draw(0,0,pic.Graphic);
bmp.SaveToStream(ms);
ms.Position:=0;
Client.IOHandler.Write(ms, 0, True);
ms.Free;
end;
Run Code Online (Sandbox Code Playgroud)
只需使用适当的参数:
.IOHandler.Write(ms, 0, true); //true ... indicates WriteByteCount
.IOHandler.ReadStream(ms, -1); //-1 ... use ByteCount
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
13064 次 |
| 最近记录: |