GLEW链接错误

sha*_*n a 4 c++ opengl glew

我试图从网站上整理一个GLSL示例程序,这样我就可以了解着色器.

着色器示例程序来自http://www.swiftless.com/tutorials/glsl/1_setup.html#DL

1>------ Build started: Project: TheLightingExperiment2, Configuration: Debug Win32 ------

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewLinkProgram

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewAttachShader

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewCreateProgram

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewCompileShader

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewShaderSource

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewCreateShader

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewDeleteProgram

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewDeleteShader

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewDetachShader

1>shader.obj : error LNK2001: unresolved external symbol __imp____glewUseProgram

1>C:\Users\Shawn\Desktop\TheLightingExperiment2\Debug\TheLightingExperiment2.exe : fatal error LNK1120: 10 unresolved externals

========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Run Code Online (Sandbox Code Playgroud)

错误似乎是来自glew没有正确链接.但我按照glew的文档链接glew @ http://glew.sourceforge.net/install.html

它仍然给我这些错误.我把glew32.lib放在了linker- > input中.我已将glew32.lib放入VC lib目录,以及glew包含在VC include目录中.从谷歌我的问题,这似乎是解决方案,但它不适合我.

The*_*Saw 8

省去很多麻烦,只需添加glew.c到您的项目中.确保你#define GLEW_STATIC,一切都会好起来的.尝试动态链接到GLEW是不值得的.