我试图从网站上整理一个GLSL示例程序,这样我就可以了解着色器.
着色器示例程序来自http://www.swiftless.com/tutorials/glsl/1_setup.html#DL
1>------ Build started: Project: TheLightingExperiment2, Configuration: Debug Win32 ------
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewLinkProgram
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewAttachShader
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewCreateProgram
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewCompileShader
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewShaderSource
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewCreateShader
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewDeleteProgram
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewDeleteShader
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewDetachShader
1>shader.obj : error LNK2001: unresolved external symbol __imp____glewUseProgram
1>C:\Users\Shawn\Desktop\TheLightingExperiment2\Debug\TheLightingExperiment2.exe : fatal error LNK1120: 10 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Run Code Online (Sandbox Code Playgroud)
错误似乎是来自glew没有正确链接.但我按照glew的文档链接glew @ http://glew.sourceforge.net/install.html
它仍然给我这些错误.我把glew32.lib放在了linker- > input中.我已将glew32.lib放入VC lib目录,以及glew包含在VC include目录中.从谷歌我的问题,这似乎是解决方案,但它不适合我.
| 归档时间: |
|
| 查看次数: |
5461 次 |
| 最近记录: |