Azu*_*zuu 4 java graphics swing jpanel paintcomponent
我有一个表格,我在mouseClick事件上画椭圆形.这对我来说很好.圈子被画了.但是当我最小化窗体并再次最大化它时,面板将被刷新并且圆圈被移除(即面板被留空).
代码是:我有一个JFrame,其上有一个名为jPanel1的Jpanel,在此面板上绘制圆圈.
private void jPanel1MouseClicked(java.awt.event.MouseEvent evt) {
count += 1;
if (count <= clients) {
drawCircle(evt.getX() - (radius / 2), evt.getY() - (radius / 2));
}
}
public void drawCircle(int x, int y) {
Graphics g = jPanel1.getGraphics();
g.drawOval(x - radius, y - radius, 2 * radius, 2 * radius);
g.setColor(Color.BLACK);
g.fillOval(x - radius, y - radius, 2 * radius, 2 * radius);
}
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在这种情况下,不仅重要的是覆盖paintComponentJPanel 的方法,而且还需要存储有关您要绘制的圆的信息.您可以使用存储的信息在paintComponent呼叫期间绘制屏幕上的所有圆圈.
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import javax.swing.*;
public class TempProject extends JPanel{
/** Stores info about circles */
public ArrayList<CircleInfo> circles = new ArrayList<CircleInfo>();
/** fields that were in example code */
public int count = 0;
public final int radius = 20;
public final int clients = 20;
public TempProject(){
addMouseListener(new MouseAdapter(){
@Override
public void mouseClicked(MouseEvent evt) {
count += 1;
if (count <= clients) {
// Store info about the circle to draw
circles.add(new CircleInfo(evt.getX() - (radius / 2), evt.getY() - (radius / 2), radius));
// Tell swing to repaint asap
repaint();
}
}});
}
@Override
public void paintComponent(Graphics g ) {
super.paintComponent(g);
//Iterates through saved circles and paints them
for(CircleInfo circle : circles){
g.drawOval(circle.x - circle.radius, circle.y - circle.radius, 2 * circle.radius, 2 * circle.radius);
g.setColor(Color.BLACK);
g.fillOval(circle.x - circle.radius, circle.y - circle.radius, 2 * circle.radius, 2 * circle.radius);
}
}
public static void main(String args[]) {
EventQueue.invokeLater(new Runnable()
{
public void run()
{
JFrame frame = new JFrame();
frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
frame.setContentPane(new TempProject());
frame.setPreferredSize(new Dimension(400, 300));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
/** Simple class for storing Circle info */
public static class CircleInfo{
int x = 0;
int y = 0;
int radius = 0;
public CircleInfo(int x, int y, int radius){
this.x = x; this.y = y; this.radius = radius;
}
}
}
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