Hee*_*ena 4 iphone objective-c uiimageview uigesturerecognizer uipangesturerecognizer
我正在我的UIImageView另一个UIView矩形.通过将平移手势应用于UIView矩形,它也可以在外面UIImageView.我不想被拖出去UIImageView
我尝试了下面的代码,但它没有那样工作
-(void)handleMovementView:(UIPanGestureRecognizer *)recognizer
{
CGPoint movement;
if(recognizer.state == UIGestureRecognizerStateBegan || recognizer.state == UIGestureRecognizerStateChanged || recognizer.state == UIGestureRecognizerStateEnded)
{
CGRect rec = recognizer.view.frame;
CGRect imgvw = self.imgViewCrop.frame;
if((rec.origin.x >= imgvw.origin.x && (rec.origin.x + rec.size.width <= imgvw.origin.x + imgvw.size.width)))
{
CGPoint translation = [recognizer translationInView:recognizer.view.superview];
movement = translation;
recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x, recognizer.view.center.y + translation.y);
[recognizer setTranslation:CGPointZero inView:recognizer.view.superview];
[self handleMovementForHandlers:movement];
}
}
}
Run Code Online (Sandbox Code Playgroud)
如果我慢慢地应用Pan,它会应用这个条件但是当我快速移动时它会超出ImageView
使用,而不是手动计算点是否在视图的范围内CGRectContainsPoint(rect, point).这对我有用,我喜欢它,因为它更短,更易读:
func handlePan(pan: UIPanGestureRecognizer) {
switch pan.state {
case .Began:
if CGRectContainsPoint(self.pannableView.frame, pan.locationInView(self.pannableView)) {
// Gesture started inside the pannable view. Do your thing.
}
}
Run Code Online (Sandbox Code Playgroud)
尝试这个
-(void)handleMovementView:(UIPanGestureRecognizer *)recognizer
{
CGPoint movement;
if(recognizer.state == UIGestureRecognizerStateBegan || recognizer.state == UIGestureRecognizerStateChanged || recognizer.state == UIGestureRecognizerStateEnded)
{
CGRect rec = recognizer.view.frame;
CGRect imgvw = self.imgViewCrop.frame;
if((rec.origin.x >= imgvw.origin.x && (rec.origin.x + rec.size.width <= imgvw.origin.x + imgvw.size.width)))
{
CGPoint translation = [recognizer translationInView:recognizer.view.superview];
movement = translation;
recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x, recognizer.view.center.y + translation.y);
rec = recognizer.view.frame;
if( rec.origin.x < imgvw.origin.x )
rec.origin.x = imgvw.origin.x;
if( rec.origin.x + rec.size.width > imgvw.origin.x + imgvw.size.width )
rec.origin.x = imgvw.origin.x + imgvw.size.width - rec.size.width;
recognizer.view.frame = rec;
[recognizer setTranslation:CGPointZero inView:recognizer.view.superview];
[self handleMovementForHandlers:movement];
}
}
}
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
10613 次 |
| 最近记录: |