abc*_*987 0 c++ operator-overloading
我记得应该C++ Primer告诉我们,而且我始终遵守这条规则.但现在我想知道原因.operator<non-member function
我写了以下代码:
#include <iostream>
using std::cout;
using std::endl;
struct Point1
{
int x, y;
Point1(const int a, const int b): x(a), y(b) { }
};
inline bool operator<(const Point1& lhs, const Point1& rhs)
{
return lhs.x < rhs.x || (lhs.x == rhs.x && lhs.y < rhs.y);
}
struct Point2
{
int x, y;
Point2(const int a, const int b): x(a), y(b) { }
bool operator<(const Point2& rhs)
{
return x < rhs.x || (x == rhs.x && y < rhs.y);
}
};
int main()
{
Point1 a(1, 2), b(1, 3);
cout << (a < b) << " " << (b < a) << endl;
Point2 c(2, 3), d(2, 4);
cout << (c < d) << " " << (d < c) << endl;
}
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在这种情况下,似乎它们没有区别,member功能似乎更简单.
但在这种情况下:
#include <iostream>
using std::cout;
using std::endl;
// Usually I write it for comparing floats
class Float1
{
long double _value;
public:
static const long double EPS = 1e-8;
Float1(const long double value): _value(value) { }
const long double Get() const { return _value; }
};
inline bool operator<(const Float1& lhs, const Float1& rhs)
{
return rhs.Get() - lhs.Get() > Float1::EPS;
}
inline bool operator<(const Float1& lhs, const long double rhs)
{
return rhs - lhs.Get() > Float1::EPS;
}
class Float2
{
long double _value;
public:
static const long double EPS = 1e-8;
Float2(const long double value): _value(value) { }
const long double Get() const { return _value; }
bool operator<(const Float2& rhs)
{
return rhs._value - _value > Float2::EPS;
}
bool operator<(const long double rhs)
{
return rhs - _value > Float2::EPS;
}
};
int main()
{
Float1 x(3.14);
Float2 y(2.17);
long double zero = .0;
cout << (x < zero) << " " << (zero < x) << endl;
//cout << (y < zero) << " " << (zero < y) << endl; Compile Error!
}
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(x <零)和(零<x)都有效!(long double转换成Float?)
但是(零<y)不,因为零不是Float.
在第一种情况下,您会看到member function代码长度减少,而在第二种情况下,non-member function使比较更容易.所以我想知道
member function而不是non-member function?C++ Primer建议binary operatorS为non-member function?member function并且non-member function有所不同吗?谢谢你的帮助!