Rub*_*uby 4 graphics android draw android-canvas
如何使用图形类绘制箭头?
我使用Android图形类,基本上我试图在地图上显示路径.所以我需要在画布上打印一个箭头.帮帮我搞清楚!
谢谢!
这是我用来绘制线条的方法之一.我想在每一行的边缘打印一个箭头.
// ArrayList<Point> ArrayListPoints = new ArrayList<Point>(); // Assign the shortest path here
// ArrayListPoints.add(new Point(262,100));
// ArrayListPoints.add(new Point(262,165));
// ArrayListPoints.add(new Point(346,165));
// ArrayListPoints.add(new Point(420,165));
ArrayList<Point> ArrayListPointsFINAL;
ArrayListPointsFINAL = storePath.ArrayListPoints;
if(ArrayListPointsFINAL == null){
System.out.println("ArrayListPointsFINAL is NULL");
}
else{
ArrayList<Float> ArrayList_X = new ArrayList<Float>();
ArrayList<Float> ArrayList_Y = new ArrayList<Float>();
//int size = get.ArrayListPoints.size();
for(int i=0; i<ArrayListPointsFINAL.size(); i++){
ArrayList_X.add(Float.parseFloat(String.valueOf(ArrayListPointsFINAL.get(i).x)));
ArrayList_Y.add(Float.parseFloat(String.valueOf(ArrayListPointsFINAL.get(i).y)));
}
for(int i=1; i<ArrayList_X.size(); i++){
Paint myPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
myPaint.setStrokeWidth(8/*1 /getResources().getDisplayMetrics().density*/);
myPaint.setColor(0xffff0000); //color.RED
// myPaint.setStyle(myPaint);
canvas.drawLine(ArrayList_X.get(i), ArrayList_Y.get(i), ArrayList_X.get(i-1), ArrayList_Y.get(i-1),myPaint);
}
Run Code Online (Sandbox Code Playgroud)
希望你仍然觉得这很有用; 这是我画箭头的方法:
private void fillArrow(Canvas canvas, float x0, float y0, float x1, float y1) {
paint.setStyle(Paint.Style.FILL);
float deltaX = x1 - x0;
float deltaY = y1 - y0;
float frac = (float) 0.1;
float point_x_1 = x0 + (float) ((1 - frac) * deltaX + frac * deltaY);
float point_y_1 = y0 + (float) ((1 - frac) * deltaY - frac * deltaX);
float point_x_2 = x1;
float point_y_2 = y1;
float point_x_3 = x0 + (float) ((1 - frac) * deltaX - frac * deltaY);
float point_y_3 = y0 + (float) ((1 - frac) * deltaY + frac * deltaX);
Path path = new Path();
path.setFillType(Path.FillType.EVEN_ODD);
path.moveTo(point_x_1, point_y_1);
path.lineTo(point_x_2, point_y_2);
path.lineTo(point_x_3, point_y_3);
path.lineTo(point_x_1, point_y_1);
path.lineTo(point_x_1, point_y_1);
path.close();
canvas.drawPath(path, paint);
}
Run Code Online (Sandbox Code Playgroud)
给定一条端点为p(x0,y0)和p(x1,y1)的线,该方法绘制一个箭头,其顶点为p(x1,y1).
变量
frac : 0 < frac < 1
Run Code Online (Sandbox Code Playgroud)
确定箭头的大小.
干杯!
| 归档时间: |
|
| 查看次数: |
7518 次 |
| 最近记录: |